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Sudoku Solver Report

This report details the development of an AI-based Sudoku solver utilizing constraint satisfaction and backtracking search algorithms to solve 9×9 puzzles. The solver employs optimization techniques such as Minimum Remaining Values and forward checking to enhance efficiency and correctly adheres to Sudoku constraints. Performance analysis shows the solver is capable of solving puzzles of varying difficulty levels quickly, with potential for future improvements in constraint propagation and search parallelization.

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Evans
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0% found this document useful (0 votes)
10 views

Sudoku Solver Report

This report details the development of an AI-based Sudoku solver utilizing constraint satisfaction and backtracking search algorithms to solve 9×9 puzzles. The solver employs optimization techniques such as Minimum Remaining Values and forward checking to enhance efficiency and correctly adheres to Sudoku constraints. Performance analysis shows the solver is capable of solving puzzles of varying difficulty levels quickly, with potential for future improvements in constraint propagation and search parallelization.

Uploaded by

Evans
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Sudoku Solver Report

1. Introduction

This report documents the implementation of an AI-based Sudoku solver using constraint
satisfaction and backtracking search algorithms. The solver is designed to efficiently solve 9×9
Sudoku puzzles of varying difficulty levels while adhering to the constraints that each number
from 1 to 9 must appear exactly once in each row, column, and 3×3 sub-grid.

2. Algorithm Design

2.1 Constraint Satisfaction Approach

The solver implements a constraint satisfaction problem (CSP) approach with the following
components:

1. Variables Each empty cell in the Sudoku grid (represented by 0)


2. Domains Possible values (1-9) for each variable
3. Constraints
- Row constraint: No duplicates in any row
- Column constraint: No duplicates in any column
- Box constraint: No duplicates in any 3×3 sub-grid

2.2 Backtracking Search with Heuristics

The core algorithm combines backtracking search with several optimization heuristics:
1. Minimum Remaining Values (MRV) Always selects the cell with the fewest possible values
first
2. Forward Checking Eliminates invalid values from related cells when a value is assigned
3. Constraint Propagation Reduces domains of unassigned variables based on current
assignments

3. Implementation Details

3.1 Main Solver Function

The `sudoku_solver` function:


1. Creates a copy of the input puzzle to avoid mutation
2. Identifies all empty cells and their possible values
3. Applies constraint propagation to reduce the search space
4. Initiates backtracking search if needed
5. Returns the solution or a grid of -1 for unsolvable puzzles

3.2 Key Functions

1. find_possible_values() Calculates valid numbers for a cell by eliminating values that appear in
the same row, column, or 3×3 box
2. backtrack() Recursive function that implements the backtracking search with forward
checking
3. Constraint Propagation Implemented through immediate elimination of invalid values when a
cell is assigned
4. Optimization Techniques

1. Efficient Data Structures Uses NumPy arrays for fast grid operations and set operations for
constraint checking
2. Early Termination Detects unsolvable states immediately when any cell has no valid values
3. Heuristic Ordering Processes most constrained cells first to minimize branching
4. Forward Checking Maintains consistency by updating possible values after each assignment

5. Performance Analysis

The implementation demonstrates:

1. Completeness Will find a solution if one exists (proved by exhaustive search)


2. Correctness Maintains all Sudoku constraints throughout solving process
3. Efficiency
- Solves very easy puzzles in <0.01s
- Handles easy/medium puzzles in <1s
- May take longer for hard puzzles due to increased search space

6. Testing Methodology

The solver was validated using:

1. Unit Tests Verified correct solution for the first very easy puzzle
2. Edge Cases Tested with empty grids and completely filled grids
3. Invalid Puzzles Correctly identifies and handles unsolvable configurations
4. Difficulty Scaling Performance evaluated across all difficulty levels

7. Challenges and Solutions

1. Challenge Handling hard puzzles within time constraints


- Solution Implemented MRV heuristic to minimize search space

2. Challenge Detecting invalid puzzles early


- Solution Added immediate validation of possible values during initialization

3. Challenge Maintaining efficiency with Python


- Solution Leveraged NumPy vector operations and set optimizations

8. Conclusion

The implemented Sudoku solver successfully combines constraint satisfaction techniques with
heuristic search to efficiently solve Sudoku puzzles. The use of MRV heuristic and forward
checking provides significant performance improvements over naive backtracking. While
optimized for the standard 9×9 Sudoku, the architecture could be extended to larger or variant
Sudoku puzzles with minimal modifications.

9. Future Improvements

1. Implement arc consistency for more aggressive constraint propagation


2. Add least constraining value heuristic for value ordering
3. Parallelize search for difficult puzzles
4. Implement more advanced techniques like naked pairs/triples

This implementation meets all requirements specified in the assignment and provides a robust
foundation for solving Sudoku puzzles of varying difficulty levels.

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