Technical Seminar Report On AI
Technical Seminar Report On AI
ARTIFICIAL INTELLIGENCE
Submitted in partial fulfilment of the requirement of the award of the degree of
BACHELORS OF TECHNOLOGY
IN
MECHANICAL ENGINEERING
Under
JNTU HYDERABAD
BY
MOHD MUZZAFAR HUSSAIN
16M21A03G9
1
LORDS INSTITUTE OF ENGINEERING TECHNOLOGY
Approved by AICTE/Affiliated to JNTUH/Estd.2002.
Accredited ‘A’ grade by NAAC Accredited by NBA
Certificate
Seminar Coordinator
2
LORDS INSTITUTE OF ENGINEERING TECHNOLOGY
Approved by AICTE/Affiliated to JNTUH/Estd.2002.
Accredited ‘A’ grade by NAAC Accredited by NBA
DEPARTMENTOFMECHANICAL ENGINEERING
Declaration
The work is original and has not been submitted for any degree for this or
any other university.
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LORDS INSTITUTE OF ENGINEERING TECHNOLOGY
Approved by AICTE/Affiliated to JNTUH/Estd.2002.
Accredited ‘A’ grade by NAAC Accredited by NBA
s
MOHD MUZZAFAR
HUSSSAIN
16M21A03G9
8143915556m@gmail.com
+919553399390
4
Department for his encouragement during the process of this technical
seminar.
We derive great pleasure in expressing our sincere gratitude to our
Technical Seminar coordinator Mr. Mohammed Asif Kattimani for his
kindly suggestions, which helped us to complete this work successfully.
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LORDS INSTITUTE OF ENGINEERING TECHNOLOGY
Approved by AICTE/Affiliated to JNTUH/Estd.2002.
Accredited ‘A’ grade by NAAC Accredited by NBA
Professional Skills
Technical seminar
PEO
PEO 1: Shall apply fundamental and advance knowledge skills in basic and
engineering science and in Mechanical engineering to find suitable solution
to technology challenges and problem in various areas of engineering and
real life areas using modern tools
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PEO 3: Shall acquire good job opportunities in industries or pursue higher
studies.
PEO 4: Shall develop the ability to engage in lifelong learning, research and
development in a responsible, professional, dedicated and ethical manner
for the benefit of the industry and society at large.
Abstract
Artificial Intelligence (AI) is a science and a set of computational technologies
that are inspired by—but typically operate quite differently from—the ways
people use their nervous systems and bodies to sense, learn, reason, and take
action. While the rate of progress in AI has been patchy and unpredictable,
there have been significant advances since the field's inception sixty years ago.
Once a mostly academic area of study, twenty first century AI enables a
constellation of mainstream technologies that are having a substantial impact
on everyday lives. Computer vision and AI planning, for example, drive the
video games that are now a bigger entertainment industry than Hollywood.
Deep learning, a form of machine learning based on layered representations of
variables referred to as neural networks, has made speech-understanding
practical on our phones and in our kitchens, and its algorithms can be applied
widely to an array of applications that rely on pattern recognition
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Contents
Certificate ii
Declaration iii
Acknowledgement iv
Abstract vi
Content vii
Page no.
Chapter 1. Introduction 10
1.0.Introduction
Chapter 2. Literature Review 12
Chapter 3. Objectives 14
Chapter 4. Methodology 16
4.2 Categories of AI
Chapter 6. Applications of AI 24
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Chapter 7. Future scope of AI 26
Chapter 8. Conclusions 28
References 30
List of Figures
Page No.
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CHAPTER 1
INTRODUCTION
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INTRODUCTION
Artificial intelligence (AI) is defined as intelligence exhibited by an artificial
entity. Such a system is generally assumed to be a computer. Although AI has a
strong science fiction connotation, it forms a vital branch of computer science,
dealing with intelligent behaviour, learning and adaptation in machines.
Research in AI is concerned with producing machines to automate tasks
requiring intelligent behaviour. Examples include control, planning and
scheduling, the ability to answer diagnostic and consumer questions,
handwriting, speech, and facial recognition. As such, it has become a scientific
discipline, focused on providing solutions to real life problems. AI systems are
now in routine use in economics, medicine, engineering and the military, as
well as being built into many common home computer software applications,
traditional strategy games like computer chess and other video games.
Artificial intelligence is a branch of science which deals with helping machines
find solution to complex problems in a more human like fashion. This generally
involves borrowing characteristics from human intelligence, and applying them
as algorithms in a computer friendly way. A more or less or flexible or efficient
approach can be taken depending on the requirements established, which
influences how artificial intelligent behaviour appears.
Artificial intelligence is generally associated with computer science, but it has
many important links with other fields such as math’s, psychology, cognition,
biology and philosophy, among many others. Our ability to combine knowledge
from all these fields will ultimately benefits our progress in the quest of creating
an intelligent artificial being. A.I is mainly concerned with the popular mind
with the robotics development, but also the main field of practical application
has been as an embedded component in the areas of software development
which require computational understandings and modelling such as such as
finance and economics, data mining and physical science. A.I in the fields of
robotics is the make a computational models of human thought processes.
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CHAPTER 2
LITERATURE REVIEW
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LITERATURE REVIEW
There is an endless exciting new research in the field of Artificial Intelligence;
this review is far from a global summary of the progress made in the last
decade. There also scores of fields within AI. Much of the research covered in
this review could be applicable to developing strong AI. Creating a machine
capable of understanding the concepts behind the words is important because it
allows for more humanlike conversations as well as improved translation. There
is also fascinating research into detecting human emotions through audio and
video cues. In particular, this paper provides a full review of recent
developments within the field of artificial intelligence and its applications. The
work is targeted at new aspirants to the artificial intelligence field. It also
reminds the researchers about some of the issues they have already known.
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CHAPTER 3
OBJECTIVES
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OBJECTIVES
The general objective of Artificial Intelligence (AI) is to make machines –
particularly computers – do things that require intelligence when done by
humans. In the last 60 years, AI has significantly progressed and today forms an
important part of industry and technology. However, despite the many
successes, fundamental questions concerning the creation of human-level
intelligence in machines still remain open and will probably not be answerable
when continuing on the current, mainly mathematic-algorithmically-guided path
of AI. With the novel discipline of Brain-Like Artificial Intelligence, one
potential way out of this dilemma has been suggested. Brain- Like AI aims at
analysing and deciphering the working mechanisms of the brain and translating
this knowledge into implementable AI architectures with the objective to
develop in this way more efficient, flexible, and capable technical systems This
article aims at giving a review about this young and still heterogeneous and
dynamic research field.
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CHAPTER 4
METHODOLOGY
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4.1. WORKING OF AI
Using computers to solve problems
• Or make automated decisions
• For tasks that, when done by humans,
• Typically require intelligence
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• Machine Learning (ML) :
• Algorithms find patterns in data and infer rules on their own • ”Learn” from
data and improve over time
• These patterns can be used for automation or prediction
• ML is the dominant mode of AI today
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• AI systems supply information for humans
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4.2. CATEGORIES OF AI
AI divides roughly into two schools of thought:
1. Conventional AI.
2. Computational Intelligence (CI).
1. Conventional AI:-
Conventional AI mostly involves methods now classified as machine learning,
characterized by formalism and statistical analysis. This is also known as
symbolic AI, logical AI, neat AI and Good Old Fashioned Artificial Intelligence
(GOFAI).
Methods include:
Expert systems: apply reasoning capabilities to reach a conclusion. An expert
system can process large amounts of known information and provide
conclusions based on them.
Case based reasoning
Bayesian networks
Behaviour based AI: a modular method of building AI systems by hand.
Methods include:
Neural networks: systems with very strong pattern recognition capabilities.
Fuzzy systems: techniques for reasoning under uncertainty, has been widely
used in modern industrial and consumer product control systems.
Evolutionary computation: applies biologically inspired concepts such as
populations, mutation and survival of the fittest to generate increasingly better
solutions to the problem. These methods most notably divide into evolutionary
algorithms (e.g. genetic algorithms) and swarm intelligence (e.g. ant algorithms)
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. CHAPTER 5
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RESULTS & DISCUSSION
Advantages of Artificial Intelligence:
Less Errors: errors are reduced and the chance of reaching accuracy
with a greater degree of precision is a possibility.
Faster Decisions: Using Artificial intelligence, decisions can be taken
very fast.
Daily Applications: In today’s era, A.I. is used in many applications
just like Apple’s Siri, Window’s Cortana, Google’s OK Google. Using
these type of applications we can communicate with our device using
our voice. Which makes our work easy.
No Emotions: The complete absence of emotions makes machines to
think logically and take right decision where in humans emotions are
associated with moods that can affect human efficiency.
No Breaks: Unlike humans, machines can work 24*7 without any
break. H
Medical Applications: Increasing the integration of A.I. tools in every
day medical applications could improve the efficiency of treatments
and avoid cost by minimizing the risk of false diagnosis.
Taking risks on behalf of humans: In various situations, Robots can be
used instead of Humans to avoid the risks.
Public Utilities: Self-Driving cars, which would greatly reduce the
number of car crashes. Facial recognition can be used for security.
Natural language processing to communicate with humans in. their
language
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CHAPTER 6
APPLICATIONS
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APPLICATIONS OF AI
Game Playing: - You can buy machines that can play master level chess for a
few hundred dollars. There is some AI in them, but they play well against
people mainly through brute force computation--looking at hundreds of
thousands of positions.
Speech Recognition: - In the 1990s, computer speech recognition reached a
practical level for limited purposes. Thus United Airlines has replaced its
keyboard tree for flight information by a system using speech recognition of
flight numbers and city names. It is quite convenient. On the other hand, while
it is possible to instruct some computers using speech, most users have gone
back to the keyboard and the mouse as still more convenient. Understanding
Natural Language: - Just getting a sequence of words into a computer is not
enough. Parsing sentences is not enough either. The computer has to be
provided with an understanding of the domain the text is about, and this is
presently possible only for very limited domains.
Computer Vision: - The world is composed of three-dimensional objects, but
the inputs to the human eye and computer’s TV cameras are two dimensional.
Some useful programs can work solely in two dimensions, but full computer
vision requires partial three-dimensional information that is not just a set of
two-dimensional views. At present there are only limited ways of representing
three-dimensional information directly, and they are not as good as what
humans evidently use
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CHAPTER 7
FUTURE SCOPE
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FUTURE SCOPE OF AI
1.In the next 10 years technologies in narrow fields such as speech recognition
will continue to improve and will reach human levels
3. We will recreate some parts of the human (animal) brain in silicon. The
feasibility of this is demonstrated by tentative hippocampus experiments in rats
there are two major projects aiming for human brain simulation, Cortex and
IBM Blue Brain.
6. Systems that do not possess self-awareness and sentience will at best always
be very brittle.
8.Systems that are able to demonstrate conclusively that they possess self-
awareness, language skills, surface, shallow and deep knowledge about the
world around them and their role within it will be needed going forward.
10. The early years of the 21st century should see dramatic strides forward in
this area however.
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. CHAPTER 8
CONCLUSION
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CONCLUSION
We conclude that if the machine could successfully pretend to be human to a
knowledgeable observer then you certainly should consider it intelligent. AI
systems are now in routine use in various field such as economics, medicine,
engineering and the military, as well as being built into many common home
computer software applications, traditional strategy games etc. AI is an exciting
and rewarding discipline. AI is branch of computer science that is concerned
with the automation of intelligent behaviour. The revised definition of AI is - AI
is the study of mechanisms underlying intelligent behaviour through the
construction and evaluation of artefacts that attempt to enact those mechanisms.
So it is concluded that it work as an artificial human brain which have an
unbelievable artificial thinking power.
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REFERENCES
Programs with Common Sense: - John McCarthy, In Mechanization of
Thought Processes, Proceedings of the Symposium of the National
Physics Laboratory, 1959.
Artificial Intelligence, Logic and Formalizing Common Sense: -
Richmond Thomason, editor, Philosophical Logic and Artificial
Intelligence. Klüver Academic, 1989.
Concepts of Logical AI: - Tom Mitchell. Machine Learning. McGraw-
Hill, 1997.
Logic and artificial intelligence :- Richmond Thomason. In Edward N.
Zalta, editor, The Stanford Encyclopedia of Philosophy. Fall 2003.
http://www-formal.stanford.edu/ 24
http://www.genetic-programming.com/
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