Vector PDF
Vector PDF
A B; A A 0
Adding Vectors
• When adding vectors, their directions must be
taken into account
• Units must be the same
• Geometric Methods
– Use scale drawings
• Algebraic Methods
– More convenient
Adding Vectors Geometrically (Triangle
Method)
• Draw the first vector with the
A
appropriate length and in the
direction specified, with respect to a
coordinate system A B
• Draw the next vector B with the B
appropriate length and in the
direction specified, with respect to a
coordinate system whose origin is
the end of vector A and parallel to
the coordinate system used for :
“tip-to-tail”. A
• The resultant
is drawn from the
origin of A to the end of the last
vector B
Adding Vectors Graphically
• When you have many
vectors, just keep
repeating the process A B
A B A B
Ax A cos(q )
Ay A sin(q )
A A 2 A 2
x y
Ay 1
Ay
tanq or q tan
Ax Ax q Or,
Ay
A 2
A A
x
2
y and q tan
1
Ax
Sample Problem 2
• A small airplane leaves an airport on an
overcast day and is later sighted 215 km away,
in a direction making an angle of 220 east of
north. How far east and north is the airplane
from the airport when sighted?
(81 km east, 199 km north)
Sample Problem 3
• The team traveling a net 2.6 km westward, 3.9
km southward, and 25 m climb upward. What
was their displacement vector from start to
finish? (4.69 km, 560 south of east and 0.30
of horizontal )
Unit Vectors
• Components of a vector are vectors
A Ax Ay
• Unit vectors i-hat, j-hat, k-hat
iˆ x ˆj y kˆ z
q • Unit vectors used to specify direction
• Unit vectors have a magnitude of 1
y
• Then
j
A Axiˆ Ay ˆj
i
x
z
k Magnitude + Sign Unit vector
A Ax Ay
Adding Vectors Algebraically
• Consider two vectors
A Axiˆ Ay ˆj
B Bxiˆ By ˆj
• Then
A B ( Axiˆ Ay ˆj ) ( Bxiˆ By ˆj )
( Ax Bx )iˆ ( Ay By ) ˆj
• If C A B ( Ax Bx )iˆ ( Ay By ) ˆj
• so Cx Ax Bx C y Ay By
Example : Operations with Vectors
Vector A is described algebraically as (-3, 5), while
vector B is (4, -2). Find the value of magnitude and
direction of the sum (C) of the vectors A and B.
A 3iˆ 5 ˆj B 4iˆ 2 ˆj
C A B (3 4)iˆ (5 2) ˆj 1iˆ 3 ˆj
Cx 1 Cy 3
C (Cx C y )1/ 2 (12 32 )1/ 2 3.16
2 2
Cy
q tan 1
tan 1 3 71.56
Cx
Sample Problem 4
• A vehicle is travelling at the available road as
following: from origin (a) to checkpoint A is 36
km , due east. From A to check point B (b),
due north. From B to checkpoint C (c) is 25 km
with the angle of 1350 from the north to
northwest. The net displacement from the
origin to point C (d) is 62 km. (a) Sketch the
vehicle track. (b) What is the magnitude of b
(42 km)
Scalar Product of Two Vectors
• The scalar product of
two vectors is written
as A B
– It is also called the dot
product
• A B A B cos q
– q is the angle between A
and B
Dot Product
• The dot product says something
about how parallel two vectors
are.
• The dot product (scalar product)
of two vectors can be thought of
as the projection of one onto the
direction of the other.
A B AB cos q B
A iˆ A cos q Ax
( A cos q ) B
• Components q A
A( B cos q )
A B Ax Bx Ay By Az Bz
Projection of a Vector: Dot Product
• The dot product says something
about how parallel two vectors iˆ ˆj 0; iˆ kˆ 0; ˆj kˆ 0
are.
• The dot product (scalar product)
iˆ iˆ 1; ˆj ˆj 1; kˆ kˆ 1
of two vectors can be thought of
as the projection of one onto the
direction of the other.
B
A B AB cos q Projection is zero
A iˆ A cos q Ax
• Components
p/2
A B Ax Bx Ay By Az Bz A
Derivation
• How do we show that A B Ax Bx Ay B?y Az Bz
• Start with A A iˆ A ˆj A kˆ
x y z
B Bxiˆ By ˆj Bz kˆ
• Then A B ( Axiˆ Ay ˆj Az kˆ) ( Bxiˆ By ˆj Bz kˆ)
Axiˆ ( Bxiˆ By ˆj Bz kˆ) Ay ˆj ( Bxiˆ By ˆj Bz kˆ) Az kˆ ( Bxiˆ By ˆj Bz kˆ)
• But iˆ ˆj 0; iˆ kˆ 0; ˆj kˆ 0
iˆ iˆ 1; ˆj ˆj 1; kˆ kˆ 1
• So A B Axiˆ Bxiˆ Ay ˆj By ˆj Az kˆ Bz kˆ
Ax Bx Ay By Az Bz
Sample Problem 5
• What is the angle q between a = 3i – 4j and b = -2i
+ 3k ?? And sketch the vector!
(1090)
Cross Product
C A B B sin q B
i
iˆ ˆj kˆ; iˆ kˆ ˆj; ˆj kˆ iˆ
iˆ iˆ 0; ˆj ˆj 0; kˆ kˆ 0 j k
Cross Product
• Direction: C perpendicular to
both A and B (right-hand rule)
– Place A and B tail to tail
– Right hand, not left hand
– Four fingers are pointed along
the first vector A
– “sweep” from first vector A into
second vector B through the
smaller angle between them A B B A ?
– Your outstretched thumb points
the direction of C
A B - B A
• First practice
A B B A ?
More about Cross Product
• The quantity ABsinq is the area of the
parallelogram formed by A and B
• The direction of C is perpendicular to the
plane formed by A and B
• Cross product is not commutative
A B - B A
• The distributive law A (B C) A B A C
• The derivative of cross product
obeys the chain rule dt
dt
d dA dB
A B B A
dt
• Calculate cross product
A B ( Ay Bz Az By )iˆ ( Az Bx Ax Bz ) ˆj ( Ax By Ay Bx )kˆ
Derivation
A B ( Ay Bz Az By )iˆ ( Az Bx Ax Bz ) ˆj ( Ax By Ay Bx )kˆ
• How do we show that
?
A Axiˆ Ay ˆj Az kˆ
• Start with
B Bxiˆ By ˆj Bz kˆ
A B ( Axiˆ Ay ˆj Az kˆ) ( Bxiˆ By ˆj Bz kˆ)
• Then
Axiˆ ( Bxiˆ By ˆj Bz kˆ) Ay ˆj ( Bxiˆ By ˆj Bz kˆ) Az kˆ ( Bxiˆ By ˆj Bz kˆ)
iˆ ˆj kˆ; iˆ kˆ ˆj; ˆj kˆ iˆ iˆ kˆ
ˆj
• But
A B Ax Ay Az
iˆ iˆ 0; ˆj ˆj 0; kˆ kˆ 0 Bx By Bz
•
So
A B Axiˆ By ˆj Axiˆ Bz kˆ Ay ˆj Bxiˆ Ay ˆj Bz kˆ
Az kˆ Bxiˆ Az kˆ By ˆj
Calculating Cross Products
Find: A B Where: A 2iˆ 3 ˆj B iˆ 2 ˆj
Solution: A B (2iˆ 3 ˆj ) (iˆ 2 ˆj ) i
2iˆ (iˆ) 2iˆ 2 ˆj 3 ˆj (iˆ) 3 ˆj 2 ˆj
j k
F (2iˆ 3 ˆj ) N r (4iˆ 5 ˆj )m
0 4iˆ ˆj 3 ˆj iˆ 0 4kˆ 3kˆ 7kˆ
Solution: r F (4iˆ 5 ˆj ) (2iˆ 3 ˆj )
4iˆ 2iˆ 4iˆ 3 ˆj 5 ˆj 2iˆ 5 ˆj 3 ˆj
0 4iˆ 3 ˆj 5 ˆj 2iˆ 0 12kˆ 10kˆ 2kˆ (Nm)
Summary
Ax A cos(q )
• Polar coordinates of vector A (A, q)
Ay A sin(q )
• Cartesian coordinates (Ax, Ay)
A Ax Ay
2 2