Prevent load* methods outside of preload from rerunning setup #5816
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Resolves #5810
Changes:
setup
getting run againI've made an updated version of the p5 editor sketch from the issue, using a build with this new code. Previously, this would keep loading the shader again and again. Now, it just loads once: https://editor.p5js.org/davepagurek/sketches/4I3mDwb_u
PR Checklist
npm run lint
passes