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Computer Graphics AUEB

Computer Graphics AUEB

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  1. light_probe_placement light_probe_placement Public

    Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.

    C# 108 20

  2. sgg sgg Public

    Simple Game Graphics Library

    C++ 66 30

  3. rayground rayground Public

    Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.

    Python 30 1

  4. fast_radius_search fast_radius_search Public

    Source Code for "Fast Radius Search Exploiting Ray Tracing Frameworks"

    C++ 22 2

  5. MFR MFR Public

    Source code and resources related to multifragment rendering

    GLSL 17 4

  6. tgmm_sky_sampling tgmm_sky_sampling Public

    Sampling Clear Sky Models using Truncated Gaussian Mixtures

    C++ 12 1

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