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15 Fix critical hit timing in jump mode (#5231) by nxtcarson · Pull Request #5252 · MeteorDevelopment/meteor-client · GitHub
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Fix critical hit timing in jump mode (#5231) #5252

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nxtcarson
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Fixes #5231

Changes:

  • Added peak detection for jump mode critical hits
  • Now attacks at the highest point of jump for maximum damage
  • Fixes issue where attacks would happen too early in jump mode

@Wide-Cat
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I was unable to reproduce the error in the attached bug report, criticals jump mode already seemed to work fine for me.

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Successfully merging this pull request may close these issues.

[Bug] Auto-critical (jump mode) hits too early.
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