PHYSICS
PHYSICS
Other Formulas
Force
CONCEPTS ABOUT FORCE AND MOTION
Speed - It is a way of measuring how fast something is Gravitational Force
moving. It tells you how far an object has traveled in a
certain amount of time. It is a scalar quantity.
Momentum
Velocity - Similar to speed but it contains both how fast the
object is and the direction of the object. It is a vector
quantity. Impulse
Acceleration - It is the measure of how quickly an object’s
speed changes over time.
Displacement - It is the change in position of an object from Where,
its initial point to its final point in a specific direction. It is a F = force p = momentum
vector quantity. m = mass v = velocity
Distance - The total length of the path traveled by an object, a = acceleration J = impulse
regardless of direction. G = gravitational constant Δp = change in momentum
Magnitude - The size or length of a vector, representing the r = distance between the Δt = change in time
quantity's size without considering its direction. A scalar centers of the two masses
quantity.
Kinematic Equations for Uniformly Accelerated Motion
Vector and Scalar Quantities
Scalar Quantity
A quantity that has only magnitude and no direction.
Scalars are represented using only a number and a unit.
Examples: Speed, distance, mass, temperature, energy.
Vector Quantity
A quantity that has both magnitude and direction.
Vectors are represented using arrows to show their direction
and magnitude.
Examples: Displacement, velocity, acceleration, force. Uniform Motion
Motion of an object aloong a straight line with uniform velocity
FORMULAS as it covers equal distance in interval line.
Speed d/t
Uniformly Accelerated Motion
Velocity Δx/t One dimension with constant acceleration.
Objects involved are moving in a straight line whose
Acceleration (vf - vi)/t
acceleration does not change over time.
Displacement xf - xi The velocity of the body which is moving in straight lines
changes at a constant time.
Distance st
Equal change in velocity in equal intervals of time.
Time d/s
Frictional force is the resistive force that opposes the relative
where, d = distance, t = time, Δx = displacement, v = velocity, motion or tendency of such motion of two surfaces in contact. It
x = position (i = initial, f = final) acts parallel to the surfaces and opposite to the direction of
motion or intended motion.
SCIENCE
Types of Frictional Force Normal Force on a Flat Surface
Static Friction: This force prevents relative motion between
two surfaces that are not moving relative to each other. It
must be overcome to start moving an object. (Ex.: Prevents a
stationary object from sliding down an inclined plane.)
= static frictional force
= coefficient of static friction
= normal force
Normal Force
The normal force is the support force exerted by a surface
perpendicular to an object resting on it. It arises from the
contact between two surfaces and prevents objects from
"falling" into the surface they rest upon. The normal force is
crucial in balancing the forces acting on an object, ensuring
that the object remains in equilibrium.
m = mass
g = acceleration due to gravity
Velocity-Displacement
Example:
Relationship
15 cm
end
distance = 23 cm Where,
(15 cm + 8 cm = 23 cm) v is the final velocity.
u is the initial velocity (for free fall from rest, u=0).
8 cm g is the acceleration due to gravity.
displacement t is the time.
c² = a² + b²
c = displacement
s is the displacement (distance fallen).
a = distance 1
b = distance 2
start
c² = 8² + 15²
c² = 64 + 225
c² = 289
√c² = √289
c = 17
displacement = 17 cm
→ → →
Answer:
→ → →
Horizontal Component
Where,
τ = torque.
Vertical Component #1 r = position vector from the axis of rotation to the point of
application of the force.
Vertical Component #2 F = applied force.
θ = angle between r and F.
Vertical Component #3 Torque is a vector quantity. The direction of the torque vector is
given by the right-hand rule, which specifies that the direction
If the projectile is launched of the torque vector is perpendicular to the plane formed by r
with an initial velocity v₀ at an and F.
angle θ to the horizontal
Energy is the capacity for doing work. It may exist in potential,
Range kinetic, thermal, electrical, chemical, nuclear, or various other
forms.
Max. Height
Law of Conservation of Energy
The law of conservation of energy states that the total energy in
Time
an isolated system remains constant. Energy can transform from
one form to another (e.g., potential to kinetic), but the total
Where, amount of energy remains the same.
x = horizontal displacement
vₓ₀ = initial horizontal velocity
vᵧ₀ = initial vertical velocity
vᵧ = vertical velocity at time Where, Eₜₒₜₐₗ is the total mechanical energy of the system, U is
y = vertical displacement the potential energy, and K is the kinetic energy.
Kinetic Energy
Where,
W = work done Law of Conservation of Energy Examples
F = force applied
d = displacement Pendulum
θ = angle between the force and the displacement vectors. At the highest point, the pendulum has maximum potential
energy and zero kinetic energy.
Power is the rate at which work is done or energy is transferred. At the lowest point, the pendulum has maximum kinetic
It measures how quickly work is performed. The SI unit of power energy and zero potential energy.
is the watt (W), where 1 W = 1 J/s. Throughout the motion, the sum of kinetic and potential
energy remains constant.
Where,
P = power Free Fall
W = work done An object falling from a height will convert its gravitational
t = time taken potential energy into kinetic energy.
SCIENCE
The potential energy lost equals the kinetic energy gained: Perfectly Inelastic Collision
A special case of inelastic collision where the colliding
objects stick together and move as a single object after the
collision.
Maximum kinetic energy loss consistent with the
conservation of momentum.
Where, The same as inelastic collision, but here, v is the shared
U = gravitational/elastic potential energy. velocity after collision.
m = mass of the object.
g = acceleration due to gravity (9.8 m/s^2)
h = height above a reference point.
k = spring constant.
x = displacement from the equilibrium position. Elastic Collision
K = kinetic energy.
v = velocity of the object.
Types of Collisions
Elastic Collision
A collision in which both kinetic energy and momentum are
conserved.
The objects bounce off each other without any deformation
or generation of heat.
Where,
Inelastic Collision
A collision in which momentum is conserved, but kinetic
energy is not. Some kinetic energy is converted into other
forms of energy, such as heat or sound.
The objects may stick together or deform, and they might
not separate after the collision.
For completely inelastic collisions where the objects stick
together after collision:
SCIENCE
Inelastic Collision Brief History of Electromagnetic Theory
1. Oersted - current carrying wires behave like a magnet
2. Ampere - demonstrated the magnetic effect
3. Faraday - electromagnetic induction
4. Henry - imitating the wire instead of iron core
5. Maxwell - formulated the Electromagnetic Wave Theory.
Made a mathematical equation.
6. Hertz - experimental setup
Remember
Changing electric field creates magnetic field.
Changing magnetic fields creates electric fields.
EM SPECTRUM
Electromagnetic waves are a disturbance in a field that carries Radio Waves
energy and does not require a medium to travel. Radio waves have the longest wavelengths in the
electromagnetic spectrum.
Electromagnetic waves properties: They are commonly used for communication, including radio
Electromagnetic waves are transverse waves consisting of broadcasting and television transmission.
electric and magnetic fields that oscillate perpendicular to Radio waves are also used in radar systems for navigation
each other and to the direction of wave propagation. and weather monitoring.
They do not require a medium to travel through and can
propagate through a vacuum. Microwaves
Electromagnetic waves can travel at the speed of light Microwaves have shorter wavelengths than radio waves and
(approximately 299,792,458 meters per second). c = 3.0 x longer than infrared waves.
108m/s in vacuum. They are used in microwave ovens for cooking,
Electromagnetic waves consist of oscillating electric and communication in cell phones, and satellite communication.
magnetic fields that are perpendicular to each other and to Microwaves are also used in radar technology and some
the direction of wave propagation. medical imaging techniques.
As the wave travels through space, the electric and
magnetic fields interact and create a self-sustaining pattern Infrared Waves:
of energy transfer. Infrared waves have wavelengths longer than visible light
but shorter than microwaves.
Amplitude, Frequency, and Wavelength They are associated with heat and are used in applications
Amplitude (A) is the maximum displacement of the electric such as thermal imaging, remote controls, and night vision
or magnetic field from its equilibrium position. It represents technology.
the intensity or brightness of the wave. Infrared radiation is also emitted by warm objects and is
Frequency (f) is the number of complete cycles or used in astronomy to study celestial objects.
oscillations of the wave that occur in one second and is
measured in hertz (Hz). Visible Light:
Wavelength (λ) is the distance between two consecutive Visible light is the part of the electromagnetic spectrum that
points in a wave that are in phase (e.g., crest to crest or is detectable by the human eye.
trough to trough). It is divided into different colors, each corresponding to a
different wavelength and frequency.
The relationship between frequency, wavelength, and the speed Visible light is crucial for human vision and is used in a wide
of light (c) is given by the equation: c = λf range of applications, from illumination to optical
communication.
SCIENCE
Ultraviolet (UV) Waves: Related Formulas
Ultraviolet waves have shorter wavelengths than visible light
but longer than X-rays. Wave speed
They are known for their ability to cause sunburn and are
used in germicidal lamps for disinfection.
Energy in a photon
X-rays:
X-rays have shorter wavelengths than ultraviolet waves and Wave equation
longer than gamma rays.
They are commonly used in medical imaging (X-ray
Doppler Effect (for Light)
radiography and CT scans) to visualize the inside of the
human body.
X-rays are also used in materials testing and research. Where,
c = speed of light (3.0 x 10⁸ m/s)
Gamma Rays: λ = wavelength
Gamma rays have the shortest wavelengths in the f = frequency
electromagnetic spectrum. E = energy
They are highly energetic and are produced in nuclear h = Planck’s constant (6.626 x 10⁻³⁴ Js)
reactions and radioactive decay. v = wave speed
Gamma rays are used in medical treatments (radiation f’ = observed frequency
therapy) and are important for studying high-energy
phenomena in astrophysics. The Doppler Effect (for sound) is the change in frequency or
wavelength of a wave in relation to an observer moving relative
ELECTROMAGNETIC SPECTRUM USES to the source of the wave. This effect is commonly experienced
1. Radio waves: Communication (AM, FM, TV), radar with sound waves.
2. Microwaves: Cooking, communication (cell phones), radar
3. Infrared: Thermal imaging, remote controls Frequency Change
4. Visible light: Human vision, photography When the source of the sound moves towards the observer,
5. Ultraviolet: Disinfection, sunscreen, fluorescent lighting the observed frequency increases.
6. X-rays: Medical imaging, security screening When the source moves away from the observer, the
7. Gamma rays: Medical treatments, nuclear processes observed frequency decreases.
LINE OF SIGHT
You can only view the object when light from that object
travels to your eye. In order to view an object, you must
sight along a line at that object; and when you do, light will
come from that object to your eye along the line of sight.
To view the image of an object in a mirror, you must sight
along a line at the image. One of the many rays of light from
the object will approach the mirror and reflect along your line
of sight to your eye.
Types of mirrors
Plane mirrors: flat mirrors that reflect light rays in the same
order as they approach the mirror.
Spherical mirrors: portion of a sphere that is sliced away
and then silvered on one of the sides to form a reflecting
surface
LAW OF REFLECTION
When a light ray is incident upon a reflecting surface, the Two Types of Spherical Mirrors
angle of reflection is equal to the angle of incidence. Both of
these angles are measured relative to a normal drawn to the 1. Concave Mirror
surface. The incident ray, the reflected ray, and the normal It reflects light inward to one focal point. It is used to focus
all lie in the same plane. light.
The angle of incidence is equal to the angle of reflection. θi = Also known as a converging mirror, it has a reflecting
θr. surface that is recessed inward (away from the incident
light).
When light hits an object, every part of that object reflects light
in all directions. Some of the reflected light reaches our eyes. 2. Convex Mirror
Thus, we can see an object. A diverging mirror is a curved mirror in which the reflective
surface bulges towards the light source.
Characteristics of Images formed by plane mirror: Convex mirrors reflect light outwards; therefore they are not
Image is virtual used to focus light.
Same size as the object
Same orientation as the object
Same distance from the mirror as the object
Left-Right Reversal
If you view an image of yourself in a plane mirror, you will quickly
notice that there is an apparent left-right reversal of the image.
That is, if you raise your left hand, you will notice that the image
raises what would seem to be its right hand. If you raise your
right hand, the image raises what would seem to be its left hand.
This is often termed left-right reversal.
Specular Reflection
Reflection off of smooth surfaces such as mirrors or a calm body
of water.
rays reflect to form a clear image Real Image Virtual Image
reflected rays are nearly parallel
A virtual image is formed when
normals drawn to the surface (at the point at which the
A real image is formed when light rays do not actually
incident ray strikes the surface) are nearly parallel.
light rays actually meet after intersect after reflection, but
reflection. they appear to diverge from the
Diffuse Reflection
mirror.
Reflection off of rough surfaces such as clothing, paper, and the
asphalt roadway A real image can be formed on A virtual image cannot be
rays reflect in many directions and no clear image is formed a screen. formed on a screen.
none of the normals drawn to the surface (at the point at
A real image is inverted with A virtual image is erect with
which the incident light ray strikes the surface) are parallel.
respect to the object. respect to the object.
behind the
b/w F and P upright enlarged virtual
mirror
Object at C
CONVEX MIRROR
-- Object at Any Position: Virtual, upright, diminished, between F and mirror.
MIRROR FORMULA
APPLICATIONS
Concave mirrors, which curve inward, are used in applications where
magnified or focused images are needed. Including Shaving Mirrors and
Object at F Makeup Mirrors, Reflecting Telescopes, Headlights and Flashlights, Dental
Mirrors.
Convex mirrors, which curve outward, are used in applications where a wide
field of view is necessary. Like Security and Safety Mirrors, Vehicle Side
Mirrors, Convenience Store Mirrors.
LENSES
Object between F and P
SCIENCE
Thicker at the center than the Thinner at the center than the
Center and Edges
edges edges
Location
Typical Values:
Metals:
Concrete:
ELECTRICITY
Coulomb’s Law
Coulomb’s Law describes the force between two charges.
The force is attractive if the charges are opposite and
repulsive if the charges are the same.
Coulomb’s Law is similar to Newton’s Law of Gravitation but
applies to electric forces.
SCIENCE
Ohm’s Law Current through Each Component
Ohm’s Law relates the voltage, current, and resistance in an
electrical circuit.
Ohm’s Law states that the current through a conductor
between two points is directly proportional to the voltage
across the two points and inversely proportional to the
resistance.
Parallel Circuits
Components are connected across the same two points. Power Formula
The same voltage is applied across all components. Power in an electrical circuit can be calculated using the
The total current is the sum of currents through each following formulas:
component.
General Formula