Ratios & Simple Probability (C)
Ratios & Simple Probability (C)
Warm-Up!
(2 minutes per problem) to
go through the warm-up
problems.
Try these problems before watching the lesson. Note: The terms in blue
italics commonly appear in
9 competition problems. Make
1. What is as a common fraction? sure Mathletes understand
30 their meaning!
2. In a pasture there are 12 white horses and the rest are black. If there are 52 horses in the pasture
what fraction are black? Express your answer as a common fraction.
If 12 of the 52 horses are white, then 52 − 12 = 40 horses are black. This means 40/52 or
10/13 of the horses are black.
3. Lakeland Middle School’s MATHCOUNTS club has 14 girls and 12 boys. What fraction of the
members are girls? Express your answer as a common fraction.
If the club has 14 girls and 12 boys, then there are 14 + 12 = 26 team members. Of the 26,
14/26 = 7/13 are girls.
4. The graph shows the results when 100 teachers reported the number of years TT
eaching EE
xperience
they have been teaching. What percentage of these teachers have been 50
40
teaching more than 5 years but no more than 15 years?
Teachers
30
20
10
From the graph, we see that 25 teachers have been teaching 6-10 years
and 15 teachers have been teaching 11-15 years. This means that of the
1– 5 6 – 10 11 – 15 16 – 20
Years
100 teachers 25 + 15 = 40 have been teaching more than 5 years but
less that 15 or 40/100 = 40%.
5. There are three times the number of orange fish as blue fish in a tank at the pet store, and there are
no other fish. What percentage of the fish are orange?
We don’t know exactly how many fish are in the tank, but we do know that for every 1 blue
fish there are 3 orange fish. This gives us a ratio of 3/4 or 75%.
Coach instructions: After
students try the warm-up
problems, play the video and
The Problems
have them follow along with
the solutions.
Take a look at the following problems and follow along as they are explained in the video.
6. A drawer contains five socks: two green and three blue. What is the probability that a sock pulled
out of the drawer at random will be green? Express your answer as a common fraction.
7. Nine cards are numbered 1 through 9. What is the probability of selecting a card with a number
greater than four or an even number? Express your answer as a common fraction.
8. What is the probability that a randomly selected positive integer less than or equal to 3000 is a
multiple of 5? Express your answer as a common fraction.
Piece It Together
students 10 to 15 minutes to
try the next five problems.
Use the skills you practiced in the warm-up and strategies from the video to solve the following problems.
9. What is the probability that Kai will select a red or blue marble when he selects one marble from
a jar containing three green, two red and five blue marbles? Express your answer as a common
fraction.
Our total number of possible outcomes is the total number of marbles or 3 + 2 + 5 = 10.
The number of favorable outcomes is 2 + 5 = 7 since Kai can draw a red or a blue. The
probability is therefore 7/10.
10. The table shows the number of students enrolled for each grade at East-West High School. Every
9th- and 10th-grade student at East-West is automatically entered into a Grade Enrollment
drawig to win a new tablet computer. One winning students will be chosen 9 192
randomly. What is the probability that a 10th-grader at East-West will win 10 136
the drawing? Express your answer as a common fraction. 11 129
12 93
Our total number of possible outcomes will be the number of 9th- and
10th-grade students since they are the only ones in the drawing, and our number of favor-
able outcomes will be the number of 10th-grade students. This gives us a probability of
136/(192 + 136) = 136/328 = 17/41.
11. What is the probability that a positive integer less than or equal to 24 is a multiple of 4? Express
your answer as a common fraction.
Similar to the third problem in the video, you might notice that 24 is a multiple of 4. One in
every four consecutive integers will be a multiple of 4 so the probability is 1/4.
12. A jar contains 28 marbles. Half of the marbles are red. Half of the non-red marbles are white and
the rest are blue. Todd chose a white marble at random and kept it. What is the probability that
when Hosea now draws a marble it will also be white? Express your answer as a common frac-
tion.
Of the 28 marbles, 1/2 × 28 = 14 are red. Of the remaining 14, 1/2 × 14 = 7 are white and
the remaining 7 are blue. If Todd chose a white marble, the total number of marbles is now
27 with 14 red, 7 − 1 = 6 white and 7 blue. The probability that Hosea will draw a white mar-
ble is 6/27 = 2/9. Coach instructions: Once
your students have completed
the problems and feel they
have a comfortable under-
standing of the concept, let
them play this dice game. If
Optional Extension
you don’t have dice, you can
use random number generator
on the calculator.
To extend your understanding and have a little fun with math, try the following activities.
Practice simple probability calculations by playing a dice game! Get a six-sided die and a partner. Decide
who will be Player 1 and who will be Player 2 for round one (you will switch off after every round). Play-
er 1 starts the round by rolling the six-sided die. Player 2 now has two options: roll or don’t roll. If Player 2
chooses not to roll, she gets 0 points and Player 1 gets +1 point. If Player 2 chooses to roll, there are
three possible outcomes: she rolls a number lower than Player 1, she rolls the same number as Player 1 or
she rolls a number higher than Player 1. If she rolls a number lower, then Player 1 gets +1 point and she
gets −1 point. If she rolls a number equal to Player 1, they both get 0 points. If she rolls a number high-
er, then Player 1 gets 0 points and she gets +1 point. These four outcomes are summarized in the table
below.
No roll Player 1 > Player 2 Player 1 = Player 2 Player 1 < Player 2
Player 1 +1 +1 0 0
Player 2 0 −1 0 +1
Switch off who is Player 1 each round. Play 10 rounds and keep a running score. The winner is the one
with the most points at the end of the rounds. If you are tied, continue playing until someone pulls ahead in
points. Make sure you are considering the probability each time you choose to roll or not roll!
After Mathletes finish their problems, they can play this game to keep practicing simple probability
calculations. Every roll and every new round presents a scenario where they will have to judge the
probability of scoring and weigh it with the risk of losing points.