Client Server Chatroom Using Python 2.0
Client Server Chatroom Using Python 2.0
Submitted by
Padmabhushan Sahajrao 07
Pavan Mule 09
Gangaprasad Sontakke 10
T.Y. B.Tech
(Computer Science & Engineering)
Aurangabad (M.S.)
Submitted by
Padmabhushan Sahajrao 07
Pavan Mule 09
Gangaprasad Sontakke 10
In Partial fulfilment of
T.Y. B.Tech
(Computer Science & Engineering)
Guided by
Prof. K.R.Ghule
Padmabhushan Sahajrao
Pavan Mule
Gangaprasad Sontakke
have done the appropriate work related to “Client-Server Chatroom” in partial fulfilment in the
academic year 2023-24 for T.Y.B.Tech (Computer Science & Engineering) of Dr. Babasaheb
Ambedkar Technological University, Lonere (Raigad) and is being submitted to P. E.S.
Collegeof Engineering, Aurangabad(M.S.).
Date :
Place: Aurangabad
Date:
Guide Head of
Department
Dr. A. P. Wadekar
Principal
P.E.S. College of Engineering Aurangabad.
Table of Contents
1. Introduction
1.1 Problem Statement 1
1.2 Objective 2
1.3 Scope and limitations 2
1.4 Applications 3
2. Literature Survey
2.1 Literature review 4
2.2 Conclusion from literature review 5
3. System Development
3.1 Requirement Analysis and Design 6
3.2 User Interface Design 7
4. Performance Analysis 10
5. Future Scope 12
6. Conclusion 13
List of figures
List of Photographs
INTRODUCTION
Now a days, We all are very active on social media using different apps like massager and what's
app and with keeping this is mind, we have developed an application of chatroom on pycharm using
python language. Basically, this chatroom project is a form of communication that utilizes computer
programs that allow for two - way conversations between users in real time. Typically, the users will
connect to a chat server using a chat client and meet in a chatroom. Conversations are then carried
on by reading the massages entered by the other users in the chatroom and responding to them. The
main aim of this project is to attract the people towards a user - friendly interface. We have built a
chatroom which is simple, secure and reliable to massage all the people. We want to give people
better experience of chatting through this application. The Client-Server Chatroom project aims to
develop a simple yet functional chat application using Python. The project utilizes the client-server
architecture to enable real-time communication between multiple clients connected to a central
server. This report provides a detailed overview of the project, including its objectives, design,
implementation, and future improvements.
The main aim of this project is to attract the people towards a user - friendly interface. We have built
a chatroom which is simple, secure and reliable to massage all the people. We want to give people
better experience of chatting through this application. The Client-Server Chatroom project aims to
develop a simple yet functional chat application using Python.
The Client-Server Chatroom project aims to develop a simple yet functional chat application using
Python. The project utilizes the client-server architecture to enable real-time communication
between multiple clients connected to a central server.
Typically, the users will connect to a chat server using a chat client and meet in a chatroom.
Conversations are then carried on by reading the massages entered by the other users in the
chatroom and responding to them. The main aim of this project is to attract the people towards a
user - friendly interface.
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1.1 Problem Statement
The problem statement for the Client-Server Chatroom project is to develop a robust and user-
friendly chat application using Python that allows multiple users to connect and communicate in
real-time. The application should provide a seamless chatting experience, handling message sending
and receiving efficiently while ensuring the privacy and security of user communications. The
project aims to demonstrate the use of socket programming and threading to implement a client-
server architecture, showcasing the ability to manage concurrent connections and enable smooth
communication between clients. The application should allow users to join chat rooms, send
messages to other users in the same chat room, and receive messages from them. The chat
application should be user-friendly, supporting features like user authentication, message
encryption, and error handling to ensure reliable communication. Additionally, the application
should be scalable to accommodate a large number of users and robust enough to handle potential
network issues. The goal is to create a functional and efficient chat application that demonstrates
proficiency in socket programming, threading, and GUI development with Python.
1.2 Objective
1. Real-Time Communication: Enable real-time messaging between multiple clients connected to
a central server.
2. User Interaction: Allow users to join chat rooms, send messages to other users, and receive
messages from them.
3. Scalability: Design the application to handle a large number of users concurrently, ensuring
smooth communication.
4. User-Friendly Interface: Develop a graphical user interface (GUI) that is intuitive and easy to
use.
5. Security: Implement measures such as user authentication and message encryption to ensure the
privacy and security of user communications.
6. Error Handling: Handle potential errors and exceptions gracefully to maintain the stability and
reliability of the application.
7. Demonstrate Socket Programming: Showcase proficiency in socket programming to establish
connections and transfer data between clients and the server.
8. Threading: Utilize threading to manage multiple client connections concurrently, optimizing the
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performance of the application.
9. GUI Development: Develop a GUI using the tkinter library to enhance the user experience and
provide a visually appealing interface.
10. Learning and Demonstrating using Python Skills: Use the project as a means to learn and
demonstrate proficiency in Python programming, specifically in the context of network
programming and GUI development.
SCOPE:
The scope of implementing a three-level password authentication web system encompasses a range
of technical, user-centric, and operational considerations. The project scope includes the
development of a functional chat application using Python that allows multiple users to connect and
communicate in real-time.
The application will support basic chat room functionalities such as sending and receiving messages,
joining chat rooms, and viewing active users.
The scope also includes implementing user authentication and message encryption for security.
The application will be developed with a graphical user interface (GUI) using the tkinter library for
a user-friendly experience.
LIMITATION:
The application may have limitations in terms of scalability, as it may not efficiently handle a
large number of concurrent users due to the simplicity of the design.
The chat application may not have advanced features such as file sharing, voice or video calls, or
advanced message formatting.
The security measures implemented, such as user authentication and message encryption, may
not be as robust as those found in professional-grade chat applications.
The GUI may be basic and lack advanced customization options or features.
The application may not be optimized for performance, especially under heavy loads or on
slower network connections.
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1.4 Application
The Client-Sever Chatroom project has various practical applications, including:
1. Online Collaboration: The chat application can be used for online collaboration among team
members, allowing them to discuss projects, share ideas, and coordinate tasks in real-time.
2. Customer Support: Businesses can use the chat application to provide customer support,
allowing customers to chat with support representatives to resolve issues or ask questions.
3. Education: The chat application can be used in educational settings for online classes, group
discussions, or virtual office hours, allowing students and teachers to communicate outside of
the classroom.
4. Social Networking: The chat application can be used as a platform for social networking,
allowing users to connect with friends, join interest-based chat rooms, and participate in group
chats.
5. Remote Working: With the increasing trend of remote work, the chat application can be used by
remote teams to stay connected, collaborate on projects, and maintain a sense of community.
6. Community Building: The chat application can be used to build online communities around
shared interests, hobbies, or causes, allowing like-minded individuals to connect and engage in
discussions.
7. Event Management: The chat application can be used for event management, allowing event
organizers to communicate with participants, provide updates, and facilitate networking among
attendees.
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CHAPTER 2
LITERATURE SURVEY
A literature review for the Client-Server Chatroom project could explore existing research and
technologies related to chat applications, client-server architecture, socket programming, and GUI
development in Python. Here's a brief overview of what could be included:
1. Client-Server Architecture: Discss the concept of client-server architecture and its relevance to
chat applications. Explore how client-server communication works and the advantages of this
architecture for real-time applications.
2. Socket Programming: Review literature on socket programming in Python and how it is used to
establish connections between clients and servers. Discuss different socket functions and their
roles in communication.
3. Chat Application Design: Explore design principles for chat applications, including user interface
design, message handling, and scalability. Discuss best practices for managing multiple concurrent
connections and ensuring efficient message delivery.
4. GUI Development in Python: Review literature on GUI development in Python, focusing on
libraries like tkinter. Discuss how to create a user-friendly interface for the chat application and
best practices for designing interactive GUIs.
5. Security in Chat Application: Discuss the importance of security in chat applications and explore
literature on encryption techniques, user authentication, and secure message transmission.
6. Existing Chat Applications: Review existing chat applications and their features. Compare
different implementations, highlighting strengths and weaknesses.
7. Future Trends: Discuss emerging trends in chat applications, such as the use of AI chatbots,
integration with other services (e.g., voice/video calls), and the impact of mobile devices on chat
application design.
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Figure 2.1: System Architecture
The literature review provides valuable insights into the design and implementation of chat
applications, highlighting the importance of client-server architecture, socket programming, GUI
development, and security considerations. Existing research and technologies offer a solid foundation
for the development of the Client-Server Chatroom project, providing guidelines for efficient message
handling, user-friendly interface design, and secure communication.
The review also identifies key trends in chat application development, such as the integration of
AI chatbots, mobile optimization, and enhanced security features. These trends suggest a growing
demand for chat applications that offer advanced functionalities and a seamless user experience.
Overall, the literature review underscores the significance of the Client-Server Chatroom project
in contributing to the field of chat application development. By leveraging existing research and
technologies, the project aims to create a robust and user-friendly chat application that meets the
evolving needs of users in various contexts, including online collaboration, customer support,
education, and social networking.
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CHAPTER 3
SYSTEM DEVELOPMENT
Define the functional requirement of the chat application, such as user authentication, message
sending/receiving, and chatroom management. Identify non-functional requirements, including
performance, scalability, security, and user interface design.
Gather user requirements through surveys, interviews, or user stories to understand the needs of
potential users. Design the architecture of the chat application, including the client-server model,
communication protocols (e.g., TCP/IP), and data flow.
Create a detailed design of the user interface, considering usability principles and user feedback.
Develop a database schema if the application requires persistent storage for user information or
message logs. Develop the server-side code using Python, implementing socket programming to
handle client connections and message exchange.
Implement the client-side code using Python, integrating a graphical user interface (GUI) using the
tkinter library for user interaction.
Incorporate user authentication mechanisms and message encryption to ensure security. Conduct unit
testing to ensure that individual components of the application work correctly.
Perform integration testing to verify that all components interact properly with each other.
Conduct system testing to evaluate the application's performance, scalability, and user interface.
Deploy the chat application on a server accessible to users over the network.
Ensure that the deployment environment meets the application's requirements for performance,
security, and scalability.
Provide user documentation and support to help users access and use the chat application effectively.
Monitor the application for any issues or bugs that may arise post-deployment.
Provide ongoing support to users, addressing any questions or problems they may encounter.
Regularly update the application to incorporate new features, improve performance, and address
security vulnerabilities.
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3.2 User Interface Design
Designing the user interface for a client-server chatroom using python requires careful consideration to
ensure both security and usability. Here's a conceptual outline of the user interface:
Server Side
Firstly we have to active server at IP ‘127.0.0.1’ at PORT ‘1234’. Once the server is
active it is available to accept the requests from the clients which are in queue to get
in the chatroom. We get a notification once the server active.
Client-Side
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As the server is active the user must connect to it through the particular IP and
PORT. As soon as all users connected to the server, server receives messages from
users and send it to all users.
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Photograph 3.3: Working of Client-Side Code
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CHAPTER 4
PERFORMANCE ANALYSIS
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Photograph 4.2: Performance Analysis
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CHAPTER 5
FUTURE SCOPE
The Client-Server Chatroom project has several future scope and enhancement
possibilities, including:
Enhanced Security Features: Implement advanced security measures such as end-to-end
encryption, secure user authentication methods, and protection against common vulnerabilities
like SQL injection and cross-site scripting (XSS). File Sharing: Add the ability for users to share
files within the chat rooms, including support for uploading and downloading files securely.
Voice and Video Calling: Integrate voice and video calling features into the chat application,
allowing users to communicate using audio and video in addition to text. Mobile Application:
Develop a mobile application version of the chatroom, compatible with both iOS and Android
platforms, to allow users to chat on the go. Integration with Social Media: Enable users to log in
or share chat content through popular social media platforms, increasing user engagement and
connectivity. Advanced User Interface: Improve the user interface with modern design
principles, customization options, and support for themes to enhance user experience. Message
Formatting: Add support for formatting messages (e.g., bold, italic, underline) and emojis to
make conversations more expressive. Moderation and Administration Tools: Implement tools for
chat room moderators and administrators to manage users, monitor conversations, and enforce
chat room rules. Localization: Support multiple languages and regional settings to make the chat
application accessible to a broader audience. Analytics and Reporting: Provide analytics and
reporting features to track user engagement, chat room activity, and other metrics to improve the
application's performance and user experience.
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CHAPTER 6
CONCLUSION
In conclusion, Client-Server Chatroom project has been a comprehensive exploration into the
development of a real-time chat application using Python. The project successfully implemented
a client-server architecture, socket programming, and a graphical user interface (GUI) with the
tkinter library to create a functional chat application. This project aimed to provide users with a
platform for real-time communication, enabling them to connect, send messages, and join chat
rooms in a user-friendly environment. One of the key aspects of the project was the use of socket
programming to establish communication between clients and the server. By utilizing the socket
module in Python, the project was able to create a reliable and efficient communication channel
that allowed users to send and receive messages in real-time. This aspect of the project was
crucial in ensuring that the chat application could handle multiple concurrent users and maintain
smooth communication between them. Another important aspect of the project was the design
and implementation of the GUI using the tkinter library. The GUI provided users with an
intuitive interface for interacting with the chat application, allowing them to easily join chat
rooms, send messages, and view messages from other users. The design of the GUI was focused
on simplicity and usability, ensuring that users could navigate the application with ease. The
project also implemented basic security features, such as user authentication and message
encryption, to protect user privacy and ensure the security of messages sent over the network.
While these security features were basic, they provided a level of security that was sufficient for
the purposes of the project. Overall, the Client-Server Chatroom project has been a valuable
learning experience in the development of real-time chat applications. The project has
demonstrated the use of socket programming, GUI development, and basic security measures in
Python, providing a solid foundation for future projects in this area. By implementing a client-
server architecture, the project has shown how multiple users can connect and communicate in
real-time, highlighting the potential of chat applications for various applications such as online
collaboration, customer support, and social networking. Looking ahead, there are several areas
where the project could be expanded and improved. For example, future iterations of the project
could implement more advanced security features, such as end-to-end encryption, to further
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enhance user privacy.
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Additionally, the project could be expanded to include features such as file sharing, voice/video
calling, and integration with other services, making it a more comprehensive and versatile chat
application. In conclusion, the Client-Server Chatroom project has been a successful endeavor
that has demonstrated the feasibility and functionality of developing a real-time chat application
using Python. Through the implementation of a client-server architecture, socket programming,
and a GUI, the project has provided users with a platform for real-time communication, laying
the groundwork for future developments in this area.
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Coding
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REFERENCES
[1] https://docs.python.org/3/library/socket.html
[2] https://docs.python.org/3/library/tkinter.html
[3] Python Network Programming Cookbook by Dr. M. O. Faruque Sarker
[4] Python GUI Programming with Tkinter by Alan D. Moore
[5] https://github.com/sohailkhanlodhi/Python-Chat-Application
[6] https://stackoverflow.com/questions/tagged/python
[7] https://www.reddit.com/r/Python/
[8] https://www.python.org/community/
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Acknowledgement
It is indeed with a great sense of pleasure and immense sense of gratitude that I acknowledge
the help of these individuals which led to the successful completion of this mini-project.
I would like to thank our Head of the Department Dr. M. M. Dhobe for her support throughout
my project work.
I would like to thank our Guide Prof. S. A. Khusro for their support and advice while
completing this mini-project. Their guidance really helped me learn new things.
I am extremely great full to my department staff members and friends who helped me in the
successful completion of this mini-project. All the staff members really helped in every single
doubt which occurred while completion of this mini-project.
Padmabhushan 07
Sahajrao
Pavan Mule 09
Gangaprasad 10
Sontakke
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