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Apples To Apples (Simple Rules) PDF

Apples to Apples is a card game where players match red apple cards to a green apple card played by the judge. The goal is to play the card that best fits the green card based on appropriateness, creativity, or humor. Players take turns as judge, reading the green card and choosing a winning red card from facedown submissions. The game ends when a player has collected the most green cards, with the number needed to win determined beforehand. Strategy involves playing to the judge's sense of humor and arguing cases for cards considered.

Uploaded by

Marine Sleiman
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© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
602 views

Apples To Apples (Simple Rules) PDF

Apples to Apples is a card game where players match red apple cards to a green apple card played by the judge. The goal is to play the card that best fits the green card based on appropriateness, creativity, or humor. Players take turns as judge, reading the green card and choosing a winning red card from facedown submissions. The game ends when a player has collected the most green cards, with the number needed to win determined beforehand. Strategy involves playing to the judge's sense of humor and arguing cases for cards considered.

Uploaded by

Marine Sleiman
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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APPLES TO APPLES

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Play cards that best match the judge’s card—


the most appropriate, creative, or funny card wins!

SETTING UP WINNING THE GAME

1. Choose a player to be the first judge. The game ends whenever you want — the player with
2. Shuffle the red apple deck — deal 7 cards to each player. the most green cards wins! If you want, you can decide
3. Shuffle the green apple deck. how many green cards are needed to win ahead of time.

TAKING YOUR TURN


1. The judge deals one red apple card to everyone else, so everyone has 7 cards.
2. The judge draws a green apple card, reads it aloud, and places it face-up on the table.
3. Every player plays a red apple card face-down on the table.
 The red apple card should match the green apple card — be creative!
 If you wish, add a time limit or reject the last card played to keep things moving.
4. The judge awards the green apple card to the player who played the best match.
 The judge turns over each red apple card and reads it aloud, then chooses the winner.
 The judge decides what ‘best match’ means — sometimes funny or creative cards win!
5. The player to the judge’s left becomes the judge for the next round.

TIPS

 Play to the judge — if you know the judge, use it! You can borrow this game from the
 You can argue for or against cards while the judge library! Bring the call number on
decides — there are no rules against lobbying!
 Play funny, creative, or interesting cards — they this page to the front desk. You can
often win over more ‘correct’ cards. borrow board games for one week.
 Cards that start with “My” are from the judge’s point
of view — remember that the judge reads each card.

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