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02 Logic Formulation PDF

The document discusses logic formulation and programming concepts such as the programming cycle, algorithms, pseudocode, and flowcharts. It provides definitions and examples of algorithms, pseudocode, and various flowchart symbols used to represent operations, inputs/outputs, decisions, and flow of data or control. It also covers conditional statements using logical and relational operators to compare values and result in true or false outcomes.

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Jeric Nii-chan
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0% found this document useful (0 votes)
790 views

02 Logic Formulation PDF

The document discusses logic formulation and programming concepts such as the programming cycle, algorithms, pseudocode, and flowcharts. It provides definitions and examples of algorithms, pseudocode, and various flowchart symbols used to represent operations, inputs/outputs, decisions, and flow of data or control. It also covers conditional statements using logical and relational operators to compare values and result in true or false outcomes.

Uploaded by

Jeric Nii-chan
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Logic Formulation

Jhune Hay L. Mitra


Instructor 1
DCIT21
Programming Cycle
Problem Definition

Problem Analysis

Algorithm Development

Coding and Debugging


Algorithm
a step-by-step problem-solving procedure
finite sequence of steps for solving a logical or
mathematical problem
a specific set of well-defined, simple mathematical
and logical procedures that can be followed to
solve a problem in a finite number of steps
Algorithm
 Guide to a good Algorithm

1. Specify each step or instruction exactly.


2. There must be a finite number of steps.
3. There must be an output.
Pseudocodes
generic way of describing an algorithm
without the use of any specific programming
language syntax
models and resembles real programming
code
while not at end of list Enter Age
compare adjacent elements If(age>18)
if second is greater than first printf(“\n Qualified to vote);
switch them else
get next two elements print(“Too young”)
if elements were switched
repeat for entire list
Flowchart
a chart that contains symbols referring to computer operations, describing how
the program performs

a graphic map of the path of control or data through the operations in a


program or an information-handling system

 symbols such as squares, diamonds, and ovals represent various operations

 thesesymbols are connected by lines and arrows to indicate the flow of data or
control from one point to another
Flowchart Symbols
Terminal block

Process block

Input/output block

Decision block

Initialization block

Connector

Flow Lines
Flowchart Symbols

Flow Lines
 indicated by straight lines with arrows to show the direction of data flow
 the arrowhead is sometimes not shown when the direction of flow is clear
 used to connect blocks by exiting from one and entering another
Flowchart Symbols
Terminal block
 ovals or rounded rectangles used to indicate the start and the end of a
module or program
 an oval is labeled with the name of the module at the start
 the end is indicated by the word end or stop for the top or Control Module

START

END
Flowchart Symbols
Initialization block

used for declaring / initializing variables


needed to solve a certain process
Declaration:
binding of an identifier to the information that
relates to it
stating a variable name to be used X = 10
Y = 25
Initialization:
to set (a starting value of a variable)
to prepare (a computer or a printer) for use; boot
to format (a storage medium, such as a disk)
Flowchart Symbols
Process block
 the rectangle indicates a processing block
 has one entrance and one exit

X=Y+Z
A = 18
B=A-2
Flowchart Symbols
Input / Output block
 the parallelogram indicates input to and output operations
 has one entrance and only one exit

Get X Display X
Flowchart Symbols
Decision block
 the diamond indicates a decision
 has one entrance and exactly two exits from the block

T F
Condition

Action when Action when


TRUE FALSE
Flowchart Symbols

Connectors
 the circle is used as a connection point between two sections of a
flowchart that are not adjacent or closely located to each other
 used to enhance readability

A
Flowchart: Example 1
 Create a flowchart that displays your age five years from now.

Start

Age = 18

Age = Age + 5

Display Age

Stop
Flowchart: Example 2
Create a flowchart that will increase the value of
the number by 5 if it is greater than 10 and display
the result; otherwise no action shall be done Start

x=0

Get x

Yes No
x > 10?

x=x+5

Display x

Stop
Flowchart: Example 3
 Create
a flowchart that displays the user’s name, birthday, age, gender, and phone
number. Your flowchart should display the variables with the following format:

Name: ??????
Age: ??
BDay: ?????????
Gender: ?
Phone#: ???????
Flowchart: Example 3
 Answer: Start

Name=“”
BDay=“”
Age=0
Gender=‘ ’
Pno=“|”

Get Name, BDay,


Age, Gender, Pno

Display “Name:” Name


“Age:” Age
“BDay:” BDay
“Gender:” Gender
“Phone#:” Pno

Stop
Flowchart: Example 4
 Createa flowchart that will compute for the Average score of a student based
on three quizzes. The quiz scores are integers that may range from 0 to 100 and
are entered by the user. The Average may be a decimal number.

 Example:
Q1: 98
Q2: 79
Q3: 88
Ave is 83.33
Flowchart: Example 4
 Answer:

Start

Set Sum, Ave,


Q1, Q2, Q3 to 0

Get Q1, Q2, Q3

Sum=Q1+Q2+Q3
Ave=Sum/3

Display Ave

Stop
Flowchart: Exercise 1
 Create a flowchart that computes for the circumference of a circle.
 Assume the following values:
 Radius = 7.23
 Pi = 3.1416

 Your flowchart should be able to show the value of the circumference.


 You can compute the circumference by using the formula: 2piR.
Flowchart: Exercise 2
 Draw a flowchart for a college’s admissions office with the following
specifications:
 Allow the user to input the student’s high school GPA and admission test score
 Print the message “Accept” if the student has a grade point average of 3.0 or above
and an admission test score of at least 60
 If the student does not meet either of the qualification criteria, print “Reject”
Flowchart: Exercise 3
 Create a flowchart that will increase the value of the number by 5 if it is
greater than 10 and display the result. Otherwise, multiply the value by 5
and display the result.
Conditional Statements
 Conditions
 are statements that result to a Boolean value.
 Boolean value
 may either be a TRUE or FALSE, 0 or 1 value
 Operators which give Boolean value as results:
 Logical Operators
 Relational Operators
Conditional Statements
Basic Logical Operators

Logical
Operators
AND OR

NOT
Conditional Statements
 NOT operator
 reverses the logic or result of a certain condition

Condition A !A

F T

T F
Conditional Statements
 AND/OR truth table
Condition a Condition b a AND b a OR b
F F F F

F T F T

T F F T

T T T T
Conditional Statements: Exercise1

Condition Condition Condition a AND b AND c a OR b OR c


a b c
F F F
F F T
F T F
F T T
T F F
T F T
T T F
T T T
Conditional Statements
Relational Operators
 compare two values and returns a Boolean value depending on whether the
test condition is true or false

< Less than


> Greater than
<= Less than or equal to
>= Greater than or equal to
== Is equal to
!= Not equal to
<> Not equal to
Conditional Statements: Exercise 2
X Y X<Y X>Y X <= Y X >= Y X == Y X != Y

5 17 T F T F F T

18 4 F T F T F T

12 12 F F T T T F

30 31 T F T F F T
Conditional Statements

Conditions inside a decision box must:


 either result to TRUE or FALSE
 be represented in a mathematical form

Is variable X
X < 20? less than 20?
Conditional Statements
Single Alternative Selection Structure
 A decision box may not necessarily have to do something for both the TRUE path
and the FALSE path

T F
Conditional Statements
Dual Alternative Selection Structure
 This performs two different things when the condition is TRUE or FALSE

T F
Conditional Statements: Exercise 3
1. Draw a flowchart that will ask the user to enter a character (either ‘M’ or ‘F’) to
indicate the user’s gender (Male or Female).
 Display “Male” if the user enters the value of ‘M’ and “Female” for the value of ‘F’
 Assume all inputs are correct
2. Draw a flowchart that will ask the user to input the values of four variables, A, B,
C, and D
 Print “TRUE” if A is greater than B, and C is less than D Print “FALSE” if otherwise
Conditional Statements
 Multiple Decision Boxes

Start

x=0

Get x

Yes
x == 1? Disp “Hello”
No
Yes Disp “Hi”
x == 2?
No Stop
Yes
x == 3? Disp “Bye”

No
Disp “Invalid”
Conditional Statements
Using Decision Box with Ranges
 Example:
 Create a flowchart that would print the name of the supervisor under a certain
department number.

Department Number Supervisor


1-3 Mr. X
4-7 Mr. Y
8-9 Mr. Z
Conditional Statements
 Solution #1:

Start

Dept = 0

Get Dept

Yes
Dept <= 3? Disp “Mr. X”
No
Yes
Dept <= 7? Disp “Mr. Y” Stop

No
Disp “Mr. Z”
Conditional Statements
 Solution #2:
Start

Dept = 0

Get Dept

Yes
Dept <= 8? Disp “Mr. Z”
No
Yes
Dept <= 4? Disp “Mr. Y” Stop

No
Disp “Mr. X”
Conditional Statements: Exercise 4
 Draw a flowchart that will print the student’s letter grade given the following
specifications:

90 – 100 = A
80 – 89 = B
70 – 79 = C
60 – 69 = D
below 60 = F
Looping Constructs
What is a Loop?
 It is a set of program instructions that executes repeatedly until a condition is
satisfied.

Loop

Run True +*-/%

Condition Variable User Input

Stop False Initialization


Looping Constructs
Repetition Structure
 Also referred to as a loop or iteration
 repeats one or more instructions until a certain condition is met

Yes
X>Y?
Process A
No
Looping Constructs

Yes
X < Y? Display X
No

Yes
X < Y? Display X X=X+1
No
Looping Constructs
 Pre-test repetition structure
 The condition is tested BEFORE any actions are performed
 if the condition does not exist, the loop will never begin and the actions inside the
loop will not be executed
Looping Constructs
 Post-test repetition structure
 The condition is tested AFTER the actions are performed
 always performs its actions at least once

Display X

X=X+1

Yes
X < Y?
No
Looping Constructs: Example 1
 Create a flowchart that will display the following result that the variable is
initialized to 5
Start
 Output:
5 X=5
4
3 Yes
X > 0? Disp X
2 No
1 Disp “Done” X=X-1
Done
Stop
Looping Constructs: Example 2
 Create a flowchart that will print a series of numbers based on what was entered
by the user.

Start

X, Y

Get X, Y

Yes
X<Y X=X+1
No
Disp “Done” Disp X

Stop
Looping Constructs: Example 3
 Create a flowchart that will print the sum of all even numbers from 1 - 100.
Start

SUM,
CTR = 0

Yes
CTR < 100? SUM = SUM + CTR
No
CTR = CTR + 2
Disp SUM

Stop
Looping Constructs: Example 4
 Create a flowchart that will print the sum of all odd numbers from 1 - 100.
Start

SUM = 0
CTR = 1

Yes CTR = CTR + 2


CTR < 100?

No
SUM = SUM + CTR
Disp SUM

Stop
Looping Constructs: Example 5
 Create a flowchart that prints your name five times.

Start

Name=“”
Ctr=1

Get Name

Yes
Ctr<=5 Ctr=Ctr+1

No

Stop Disp Name


Looping Constructs – Multiple Loops
Looping Constructs – Multiple Loops
 Multiple loops
 are useful if there is a need to perform repetitive tasks
 when there is a need to perform user input validations
Looping Constructs – Multiple Loops
Start

Gen=“”
Ctr=1

No
Ctr<=5

Yes
Disp Stop
Get Gen
‘Invalid’

Yes Gen!=‘M’
AND
Gen!=‘F’

No
Yes No
Gen==‘M’

Disp ‘Male’ Disp ‘Female’

Ctr=Ctr+1

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