Singleton Design Pattern
Singleton Design Pattern
Examples
Java Singleton Pattern is one of the Gangs of Four Design patterns and comes in the Creational Design
Pattern category. From the definition, it seems to be a very simple design pattern but when it comes to
implementation, it comes with a lot of implementation concerns. The implementation of Java Singleton
pattern has always been a controversial topic among developers. Here we will learn about Singleton design
pattern principles, different ways to implement the Singleton design pattern and some of the best practices
for its usage.
Java Singleton
• Singleton pattern restricts the instantiation of a class and ensures that only one instance of the class exists in
the java virtual machine.
• The singleton class must provide a global access point to get the instance of the class.
• Singleton pattern is used for logging, drivers objects, caching and thread pool.
• Singleton design pattern is also used in other design patterns like Abstract Factory, Builder, Prototype, Facade
etc.
• Singleton design pattern is used in core java classes also, for example java.lang.Runtime, java.awt.Desktop.
To implement a Singleton pattern, we have different approaches but all of them have the following common
concepts.
In further sections, we will learn different approaches of Singleton pattern implementation and design
concerns with the implementation.
1. Eager initialization
2. Static block initialization
3. Lazy Initialization
4. Thread Safe Singleton
5. Bill Pugh Singleton Implementation
6. Using Reflection to destroy Singleton Pattern
7. Enum Singleton
8. Serialization and Singleton
Eager initialization
In eager initialization, the instance of Singleton Class is created at the time of class loading, this is the
easiest method to create a singleton class but it has a drawback that instance is created even though client
application might not be using it.
Here is the implementation of the static initialization singleton class.
package com.journaldev.singleton;
If your singleton class is not using a lot of resources, this is the approach to use. But in most of the
scenarios, Singleton classes are created for resources such as File System, Database connections etc. We
should avoid the instantiation until unless client calls the getInstance method. Also, this method doesn’t
provide any options for exception handling.
Static block initialization implementation is similar to eager initialization, except that instance of class is
created in the static block that provides option for exception handling.
package com.journaldev.singleton;
private StaticBlockSingleton(){}
Lazy Initialization
Lazy initialization method to implement Singleton pattern creates the instance in the global access method.
Here is the sample code for creating Singleton class with this approach.
package com.journaldev.singleton;
private LazyInitializedSingleton(){}
The above implementation works fine in case of the single-threaded environment but when it comes to
multithreaded systems, it can cause issues if multiple threads are inside the if condition at the same time. It
will destroy the singleton pattern and both threads will get the different instances of the singleton class. In
next section, we will see different ways to create a thread-safe singleton class.
The easier way to create a thread-safe singleton class is to make the global access method synchronized, so
that only one thread can execute this method at a time. General implementation of this approach is like the
below class.
package com.journaldev.singleton;
private ThreadSafeSingleton(){}
Above implementation works fine and provides thread-safety but it reduces the performance because of the
cost associated with the synchronized method, although we need it only for the first few threads who might
create the separate instances (Read: Java Synchronization). To avoid this extra overhead every time, double
checked locking principle is used. In this approach, the synchronized block is used inside the if condition
with an additional check to ensure that only one instance of a singleton class is created.
Prior to Java 5, java memory model had a lot of issues and the above approaches used to fail in certain
scenarios where too many threads try to get the instance of the Singleton class simultaneously. So Bill Pugh
came up with a different approach to create the Singleton class using an inner static helper class. The Bill
Pugh Singleton implementation goes like this;
package com.journaldev.singleton;
private BillPughSingleton(){}
Notice the private inner static class that contains the instance of the singleton class. When the singleton
class is loaded, SingletonHelper class is not loaded into memory and only when someone calls the getInstance
method, this class gets loaded and creates the Singleton class instance.
This is the most widely used approach for Singleton class as it doesn’t require synchronization. I am using
this approach in many of my projects and it’s easy to understand and implement also.
Reflection can be used to destroy all the above singleton implementation approaches. Let’s see this with an
example class.
package com.journaldev.singleton;
import java.lang.reflect.Constructor;
When you run the above test class, you will notice that hashCode of both the instances is not same that
destroys the singleton pattern. Reflection is very powerful and used in a lot of frameworks like Spring and
Hibernate, do check out Java Reflection Tutorial.
Enum Singleton
To overcome this situation with Reflection, Joshua Bloch suggests the use of Enum to implement Singleton
design pattern as Java ensures that any enum value is instantiated only once in a Java program. Since Java
Enum values are globally accessible, so is the singleton. The drawback is that the enum type is somewhat
inflexible; for example, it does not allow lazy initialization.
package com.journaldev.singleton;
Sometimes in distributed systems, we need to implement Serializable interface in Singleton class so that we
can store its state in the file system and retrieve it at a later point of time. Here is a small singleton class that
implements Serializable interface also.
package com.journaldev.singleton;
import java.io.Serializable;
private SerializedSingleton(){}
The problem with serialized singleton class is that whenever we deserialize it, it will create a new instance
of the class. Let’s see it with a simple program.
package com.journaldev.singleton;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.ObjectInput;
import java.io.ObjectInputStream;
import java.io.ObjectOutput;
import java.io.ObjectOutputStream;
System.out.println("instanceOne hashCode="+instanceOne.hashCode());
System.out.println("instanceTwo hashCode="+instanceTwo.hashCode());
So it destroys the singleton pattern, to overcome this scenario all we need to do it provide the
implementation of readResolve() method.
After this, you will notice that hashCode of both the instances is same in the test program.