Writing Credits
Charlie Bewsher | ... | (written by) and |
Christian Cantamessa | ... | (written by) and |
John Zurhellen | ... | (written by) |
James Worrall | ... | (writer: hunter dialogue) (uncredited) |
Paul Davis | ... | (writer: hunter dialogue) (uncredited) |
Cast (in credits order)
Produced by
Leslie Benzies | ... | producer |
Marin Gazzari | ... | producer (uncredited) |
Jurie Horneman | ... | producer (uncredited) |
Sam Houser | ... | executive producer |
Kaweh Kazemi | ... | producer (uncredited) |
Kirsten Kennedy | ... | associate producer (uncredited) |
Neil McCaffrey | ... | producer |
William Mills | ... | associate producer |
Josh Needleman | ... | producer |
Rob Nelson | ... | producer |
Monika Sange | ... | associate producer (uncredited) |
Hannes Seifert | ... | executive producer (uncredited) |
Mark Washbrook | ... | producer |
John Zurhellen | ... | producer (uncredited) |
Music by
Craig Conner |
Editing by
Bernhard List | ... | video editor (uncredited) |
Art Direction by
Alex Horton |
Production Management
Niki Laber | ... | managing director (uncredited) |
Thomas Schweitzer | ... | production director (uncredited) |
Hannes Seifert | ... | managing director (uncredited) |
Art Department
Luis Antonio | ... | artist |
Pete Armstrong | ... | artist |
Chris Babic | ... | lead artist |
Denny Borges | ... | artist |
Denis Cawson | ... | artist |
Raymond De La Cruz | ... | artist (as Raymond Dela Cruz) |
Daniel Ebanks | ... | artist |
Kevin Freitas | ... | lead artist |
Mike Green | ... | additional artist |
Mark Harrison-Ball | ... | technical artist |
Matt Kazan | ... | artist |
Tze Lim | ... | artist |
Paul MacPherson | ... | lead artist |
Leigh Malpas | ... | lead artist |
Luke Shelswell | ... | artist |
Yun Kyung Suh | ... | artist |
Julia Wren | ... | artist |
Michal Drimalka | ... | artist (uncredited) |
Dan Edwards | ... | artist (uncredited) |
Paul Ellinor | ... | artist (uncredited) |
Maximillian Froemter | ... | artist (uncredited) |
Alexander Fukari | ... | senior environment artist (uncredited) |
Alexander Hager | ... | artist (uncredited) |
Sebastian Harras | ... | artist (uncredited) |
Sean Jeon | ... | artist (uncredited) |
Christian Koppold | ... | concept artist (uncredited) |
Stefan Kubicek | ... | technical artist (uncredited) |
Terence Kuederle | ... | technical artist (uncredited) |
Ian Maude | ... | artist (uncredited) |
Johannes Muecke | ... | concept artist (uncredited) |
John O'Malley | ... | artist (uncredited) |
Stuart Petri | ... | graphic designer (uncredited) |
Oliver Reischl | ... | artist (uncredited) |
Leander Schock | ... | lead artist (uncredited) |
Steve Walsh | ... | graphic designer (uncredited) |
Sound Department
Steve Donohoe | ... | audio designer |
Lewis Griffin | ... | audio |
Tobias Kraze | ... | audio |
Nicholas Montgomery | ... | supervising sound editor |
Ian Stynes | ... | sound editor |
Chris Thorne | ... | audio |
Allan Walker | ... | audio |
Steve Blezy | ... | sound designer (uncredited) |
Darren Lambourne | ... | sound designer (uncredited) |
Dominik Mayr | ... | sound designer (uncredited) |
Visual Effects by
Morgan J. Freeman | ... | motion capture director |
Steven Olds | ... | visualization director |
Chuck Mongelli | ... | motion capture (uncredited) |
Stunts
Stracy Diaz | ... | stunt performer |
Chazz Menendez | ... | stunt performer |
Declan Mulvey | ... | stunt performer |
Derrick Simmons | ... | stunt performer |
Manny Siverio | ... | stunt coordinator |
Jeff Ward | ... | stunt performer |
Animation Department
Abraham Ahmed | ... | lead animator |
Dermot Bailie | ... | cutscene animator |
Gus Braid | ... | animator |
Felipe Busquets | ... | cutscene animator |
Alan Davidson | ... | character concept |
Rob Elsworthy | ... | animator |
Mondo Ghulam | ... | lead cutscene animator |
Mike Jones | ... | animator |
John Kim | ... | animator |
C.J. Markham | ... | animator |
David Saguil | ... | animator |
Peter Saumur | ... | cutscene animator |
Mark Tennant | ... | lead animator |
Roger Barnett | ... | animator (uncredited) |
Adam De Oliveira | ... | motion capture animator (uncredited) |
Gil Frank | ... | animator (uncredited) |
David Huettner | ... | character artist (uncredited) |
Julian Kenning | ... | character artist (uncredited) |
Steven Manship | ... | animator (uncredited) |
Ulrich Radhuber | ... | character artist (uncredited) |
Reinhard Schmid | ... | lead animator (uncredited) |
Jeff Wong | ... | animator (uncredited) |
Casting Department
David Vaccari | ... | casting |
Additional Crew
Ethan Abeles | ... | technical manager |
Peter Adler | ... | production team |
Graham Ainsley | ... | publishing team: Rockstar NYC |
Brian Alcazar | ... | test team |
Philip Alexander | ... | lead tester (as Phil Alexander) |
Mark Atkinson | ... | additional programmer |
Lawrence Ballard | ... | motion capture talent (as Larry Ballard) |
Jeronimo Barrera | ... | vice president of product development |
Tim Bates | ... | deputy quality assurance manager |
Laura Battistuzzi | ... | publishing team: Rockstar NYC |
Kurt Bauccio | ... | motion capture talent |
Steven Bell | ... | tester (as Steve Bell) |
Chris Bengner | ... | localisation tester: Rockstar Lincoln |
Devin Bennett | ... | publishing team: Rockstar NYC |
Mike Bennett | ... | tester |
Carola Berens | ... | localisation tester: Rockstar Lincoln |
Charlie Bewsher | ... | lead designer |
Greg Bick | ... | creative director |
Gabriel Bienzobas Mauraza | ... | localisation tester: Rockstar Lincoln |
Mike Blackburn | ... | tester |
Stephen Bliss | ... | publishing team |
Kirk Boornazian | ... | additional designer |
Andrea Borzuku | ... | publishing team: Rockstar NYC |
Steve Bristow | ... | designer |
Pete Broughton | ... | tester |
Hamish Brown | ... | publishing team: Rockstar NYC |
Kit Brown | ... | lead tester |
Nathan Buchanan | ... | tester |
Thomas Busser | ... | lead programmer |
Mike Cala | ... | publishing team: Rockstar NYC |
Domhnall Campbell | ... | localisation tester: Rockstar Lincoln |
Christian Cantamessa | ... | designer |
Jay Capozello | ... | test team |
Tamara Carrion | ... | test team: Rockstar NYC |
Anthony Carvalho | ... | production team: Rockstar NYC |
Luca Castiglioni | ... | localisation tester: Rockstar Lincoln |
Paolo Ceccotti | ... | localisation tester: Rockstar Lincoln |
Jaesun Celebre | ... | production team: Rockstar NYC |
Charissa Chamorro | ... | motion capture talent |
Frank Chen | ... | programmer |
Jordan Chew | ... | publishing team: Rockstar NYC |
Arthur Chiang | ... | quality assurance manager |
Chris Choi | ... | project lead |
Alice Chuang | ... | publishing team: Rockstar NYC |
Melanie Clark | ... | admin team |
Franceska Clemens | ... | production team: Rockstar NYC |
Chris Conway | ... | quality assurance: Rockstar Toronto |
James Cree | ... | tester |
Gary Dale | ... | publishing team: Rockstar NYC |
Philip Deane | ... | tester |
William DeVizia | ... | voice over director (as William Devizia) |
Paul Devonshire | ... | it |
James Dima | ... | project lead |
Bruce Dugan | ... | publishing team: Rockstar NYC |
Rob Dunkin | ... | tester |
Jon Ealam | ... | lead tester |
Damian Ebanks | ... | additional help: Rockstar Toronto |
Rod Edge | ... | production team / voice over director |
Daniel Einzig | ... | publishing team: Rockstar NYC |
Mike Emeny | ... | secondary lead tester |
Dave Fahy | ... | tester |
Gianpiero Ferraro | ... | localisation tester: Rockstar Lincoln |
Christopher Fiumano | ... | publishing team: Rockstar NYC |
Sean Flaherty | ... | test team: Rockstar NYC |
Michael Fleizach | ... | test team: Rockstar NYC |
Matthew Flewelling | ... | support |
Devin Flores | ... | motion capture talent |
François-Xavier Fouchet | ... | localisation tester: Rockstar Lincoln |
Richard Frankish | ... | programmer |
Morgan J. Freeman | ... | motion capture director / voice over director |
Dominic Garcia | ... | localisation tester: Rockstar Lincoln |
Eddie Gibson | ... | tester |
Nick Giovannetti | ... | publishing team: Rockstar NYC |
Jon Gittus | ... | tester |
Matt Godbolt | ... | programmer |
Dan Goddard | ... | secondary lead tester |
Lewis Gordon | ... | programmer |
Holter Graham | ... | motion capture talent |
Andrew Greensmith | ... | programmer |
Kelly Grimes | ... | additional help |
Robert Gross | ... | publishing team: Rockstar NYC |
Rowan Hajaj | ... | publishing team: Rockstar NYC |
Andi Hanley | ... | publishing team (as Andy Hanley) |
Benjamin Hathaway | ... | additional programmer |
Nik Hemmings | ... | programmer |
Karim Hemraj | ... | programmer |
Brian Hendriks | ... | programmer |
Geoff Herbynchuk | ... | programmer |
Matt Hewitt | ... | tester |
Giles Hitchcock | ... | designer |
Kevin Hoare | ... | studio president: Rockstar Toronto |
Jonathan Hodge | ... | designer |
Sean Hollenbach | ... | publishing team: Rockstar NYC |
Mike Hong | ... | test team: Rockstar NYC |
Shino Hori | ... | publishing team: Rockstar NYC |
Kath Horton | ... | publishing team: Rockstar NYC |
Lynne Horton | ... | motion capture talent |
Dan Houser | ... | vice president of creative |
Rich Huie | ... | test team: Rockstar NYC |
Laura Interval | ... | motion capture talent |
Alan Jack | ... | it |
Greg Johnson | ... | production team (as Gregory Johnson) |
Lee Johnson | ... | tester |
George Kartvelishvili | ... | programmer |
Gauri Khindaria | ... | publishing team: Rockstar NYC |
Grant Kim | ... | programmer |
Lucien King | ... | publishing team: Rockstar NYC |
Steven J. Knezevich | ... | publishing team: Rockstar NYC (as Steve Knezevich) |
Mayumi Kobayashi | ... | publishing team: Rockstar NYC |
Jennifer Kolbe | ... | publishing team: Rockstar NYC |
Frank Kozuh | ... | lead programmer |
Michele Kribel | ... | localisation tester: Rockstar Lincoln |
Chris Kruger | ... | programmer |
Andy Kwiatkowski | ... | programmer |
Maike Köhler | ... | publishing team: Rockstar NYC |
Greg Lau | ... | publishing team: Rockstar NYC |
Dave Lawrence | ... | tester |
Lazlow | ... | production team / voice over director |
Terry Litrenta | ... | programmer |
Anthony Litton | ... | production team |
Mark Lloyd | ... | quality assurance manager |
Naomi Long | ... | localisation tester: Rockstar Lincoln |
Joby Luckett | ... | tester |
Matthew Lunnon | ... | tester |
Sean Macaluso | ... | business development director |
Anthony Macbain | ... | publishing team |
Sean Mackenzie | ... | publishing team: Rockstar NYC |
John MacPherson | ... | additional help (as John Macpherson) |
Chris Madgwick | ... | publishing team: Rockstar NYC |
Attila Malarik | ... | additional design |
David Manley | ... | publishing team: Rockstar NYC |
Christopher Mansfield | ... | test team: Rockstar NYC |
Andy Mason | ... | test team: Rockstar Lincoln |
Jeff Mayer | ... | publishing team: Rockstar NYC |
Stephen McGagh | ... | test team: Rockstar Lincoln |
Hugh Michaels | ... | publishing team: Rockstar NYC |
Fiona Mitchell | ... | admin team |
Jurgen Mol | ... | publishing team: Rockstar NYC |
J.P. Moncada | ... | publishing team: Rockstar NYC |
Alex Moulle-Bertreaux | ... | publishing team: Rockstar NYC |
Andre Mountain | ... | test team: Rockstar Lincoln |
Katja Müller | ... | localisation tester: Rockstar Lincoln |
Michael Nathan | ... | test team: Rockstar NYC |
Josh Needleman | ... | designer |
Paul Nicholls | ... | admin team |
Brian Noto | ... | publishing team |
Caleb Oglesby | ... | production team |
Steven Olds | ... | visualization director: Rockstar NYC |
Stephen Orr | ... | programmer |
Nicole Orth-Pallavicini | ... | motion capture talent (as Nicole Orth Pallavicini) |
Ayana Osada | ... | production team |
Gene Overton | ... | test team: Rockstar NYC |
Marisa Palumbo | ... | production team: Rockstar NYC |
Vincent Parker | ... | production team |
Maryam Parwana | ... | motion graphics |
Ivan Pavlovich | ... | publishing team: Rockstar NYC |
Brian Planer | ... | test team: Rockstar NYC |
Christopher Plummer | ... | test team |
Phil Poli | ... | production team: Rockstar NYC |
Matthew Puthiampadavil | ... | programmer |
Jesús Pérez-Rosales | ... | localisation tester: Rockstar Lincoln |
Jared Raia | ... | publishing team: Rockstar NYC |
Craig Reeve | ... | test team: Rockstar Lincoln |
Dennis Reinmüller | ... | localisation tester: Rockstar Lincoln |
Tom Rigby | ... | designer |
Will Riggott | ... | secondary lead tester |
Marc Rodriguez | ... | test team: Rockstar NYC |
William Rompf | ... | test team: Rockstar NYC |
Jeff Rosa | ... | vice president of quality assurance |
Stuart Roskell | ... | programmer |
Sergio Russo | ... | test team: Rockstar Lincoln |
Peter Saghegyi | ... | additional design |
Jesse Saland | ... | publishing team: Rockstar NYC |
Tomas-David Sallares | ... | localisation tester: Rockstar Lincoln |
Sanford Santacroce | ... | production team |
David Santana | ... | publishing team: Rockstar NYC |
Stanton Sarjeant | ... | publishing team: Rockstar NYC |
Kerry Shaw | ... | production team: Rockstar NYC |
Matt Shepcar | ... | programmer |
Pete Shima | ... | publishing team: Rockstar NYC |
Hosi Simon | ... | publishing team: Rockstar NYC |
Gavin Skinner | ... | designer |
Ptolemy Slocum | ... | motion capture talent |
Devin Smither | ... | test team: Rockstar NYC |
Nick Snell | ... | programmer |
Robert Stanton | ... | motion capture talent |
Job Stauffer | ... | publishing team: Rockstar NYC |
Neil Stephen | ... | publishing team: Rockstar NYC |
Nathan Stewart | ... | publishing team: Rockstar NYC |
Jonathan Stones | ... | test team: Rockstar Lincoln |
Phoebe Strole | ... | motion capture talent |
Ben Sutcliffe | ... | publishing team: Rockstar NYC |
Tuukka Taipalvesi | ... | publishing team: Rockstar NYC |
Daisuke Taoko | ... | publishing team: Rockstar NYC |
Adam Tedman | ... | publishing team: Rockstar NYC |
Adam Tetzloff | ... | test team |
Lyonel Tollemache | ... | publishing team: Rockstar NYC |
Mike Torok | ... | publishing team: Rockstar NYC |
Jason Trindall | ... | test team: Rockstar Lincoln |
Oscar Valer | ... | lead programmer |
Nick Van Amburg | ... | publishing team: Rockstar NYC |
Alan Van Arden | ... | programmer |
Dan Van Zant | ... | designer |
Andreas Varga | ... | additional programming |
Jameel Vega | ... | test team |
Nijiko Walker | ... | publishing team: Rockstar NYC |
Rodney Walker | ... | publishing team: Rockstar NYC |
Bryan Wall | ... | publishing team: Rockstar NYC |
Andy Webster | ... | test team: Rockstar Lincoln |
Eli Weissman | ... | production team |
Chris Welsh | ... | localisation quality assurance supervisor: Rockstar Lincoln |
Matt West | ... | lead gameplay scripter |
Andrew Wheeler | ... | motion capture talent |
Heloise Williams | ... | publishing team: Rockstar NYC |
Lance Williams | ... | senior lead analyst |
Devin Winterbottom | ... | publishing team: Rockstar NYC |
Angus Wong | ... | publishing team: Rockstar NYC |
Bill Woods | ... | publishing team: Rockstar NYC |
Reginald Woords | ... | gameplay scripter: Rockstar Toronto |
Marlene Yamaguchi | ... | publishing team: Rockstar NYC |
David Yang | ... | gameplay scripter: Rockstar Toronto |
Paul Yeates | ... | publishing team: Rockstar NYC |
Carl Young | ... | test team: Rockstar Lincoln |
Jon Young | ... | production team |
Breogan Zazpe-Tejedor | ... | localisation tester: Rockstar Lincoln |
Mike Zoccano | ... | additional help (as Michael T. Zoccano) |
John Zurhellen | ... | production team |
Christian Bazant | ... | programmer (uncredited) |
Simon Belton | ... | tester (uncredited) |
Michael Borras | ... | tester (uncredited) |
Paul Davis | ... | level designer (uncredited) |
Bjoern Drabeck | ... | programmer (uncredited) |
Peter Ehardt | ... | lead tester (uncredited) |
Martin Filipp | ... | operations manager (uncredited) |
Melanie Friedl | ... | support (uncredited) |
Thaddaeus Frogley | ... | lead programmer (uncredited) |
Adrian Garrett | ... | programmer (uncredited) |
Kieran Gaynor | ... | tester (uncredited) |
Marin Gazzari | ... | creative director (uncredited) |
Michaela Gazzari | ... | human resources manager (uncredited) |
Gunter Hager | ... | lead level designer (uncredited) |
Sebastian Harras | ... | level designer (uncredited) |
Jurie Horneman | ... | level designer (uncredited) |
Andrew Howe | ... | programmer (uncredited) |
Helmut Hutterer | ... | tester (uncredited) |
Markus Igel | ... | tester (uncredited) |
Don Kirkland | ... | designer (uncredited) |
Greg Knight | ... | programmer (uncredited) |
Peter Krakhofer | ... | technics (uncredited) |
Tobias Kraze | ... | localization (uncredited) |
Niki Laber | ... | localization (uncredited) |
Bernhard List | ... | localization (uncredited) |
Melissa Lumbroso | ... | tester (uncredited) |
Attila Malarik | ... | level designer (uncredited) |
Sameer Malik | ... | tester (uncredited) |
James McLoughlin | ... | level designer (uncredited) |
Peter Melchart | ... | programmer (uncredited) |
William Mills | ... | level designer (uncredited) |
David Murdoch | ... | lead test analyst (uncredited) |
Uwe Pachler | ... | programmer (uncredited) |
Thomas Passauer | ... | internal tools development (uncredited) |
Martin Porocnik | ... | internal tools development (uncredited) |
Klaus Riech | ... | level designer (uncredited) |
Peter Saghegyi | ... | level designer (uncredited) |
Andrea Schmoll | ... | tester (uncredited) |
Christian Schmutzer | ... | programmer (uncredited) |
Joseph Sewell | ... | tester (uncredited) |
Tobias Sicheritz | ... | technical director (uncredited) |
Chris Soukup | ... | technics (uncredited) |
Bryan Thompson | ... | tester (uncredited) |
Gernot Unger | ... | technics (uncredited) |
Andreas Varga | ... | programmer (uncredited) |
Derek Ward | ... | programmer (uncredited) |
Mark Wesley | ... | programmer (uncredited) |
Gareth White | ... | programmer (uncredited) |
Dana Zajic | ... | administration and finance manager (uncredited) |
Thomas Zajic | ... | technics (uncredited) |
John Zurhellen | ... | voice over director (uncredited) |
Thanks
Big Foot | ... | special thanks |
Rita Liberator | ... | special thanks |
Alan Narns | ... | special thanks |
Red The Ruks | ... | special thanks |
The Fredster | ... | special thanks |
Elliot Torres | ... | special thanks |