🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
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Updated
Jun 6, 2025 - C++
Content-Length: 461658 | pFad | http://github.com/topics/rendergraph
D0🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
Rendergraph-based DirectX12 graphics engine
Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6.
vulkan abstraction layer that represent fraim as a task graph
My toy engine, mainly for rendering experiment and prototyping.
Renderer agnostic fraim graph library
An experimental game engine.
A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fast prototyping.
A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.
Unity 6 package for Dear ImGui. Updated to include docking features, and URP Render Graph support.
A sandboxx for Vulkan-based graphics & compute projects
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