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4F Release v1.0.0 · godotjs/GodotJS · GitHub
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v1.0.0

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@ialex32x ialex32x released this 19 Feb 13:20
· 146 commits to main since this release

Features

  • Implement a Monitor of the runtime statistics of a running project
  • Implement console.time/console.timeEnd
  • Refactor Worker to support Godot Object transfer

Improvements

  • Add worker.onready callback
  • Add threading support for InstanceBindingCallback
  • Improve multi-threading support for IConsoleOutput
  • Refactor GodotJSScript to support loading in Worker
  • Add a setting entry for Exporter to manually include source files
  • More strict type check for native object bindings
  • TypeConvert returns true and nullptr for dead object pointers
  • Ignore Thread class in d.ts codegen

Fixes

  • Fix a godot profiler crash on GodotJSScriptLanguage::profiling_get_
  • Fix a possible crash in Worker::finish()
  • Fix an access violation issue in Worker

A prebuilt version is available at GodotJS-Build/releases.









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